Rust HeatmapInfrared · players
IR live Players69,594 Servers11,814 Warm3,624 Fresh wipes · 3h187 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–250° · slots

My Rust Server | ScalaCube

Offline 23.109.123.133:2079 checked 12d ago

Sp1 · players now 0/ 250
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,099
rank
top 70%
12d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 09:24 UTC13d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
524 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
431 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
61 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
63 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
165 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on My Rust Server | ScalaCube?

Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on My Rust Server | ScalaCube?

The record of My Rust Server | ScalaCube's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 12 days 23 hours ago the server made the world it is on now.

Player counts

How busy is My Rust Server | ScalaCube?

Last seen 12 days 23 hours ago, My Rust Server | ScalaCube is offline at the moment.

How does My Rust Server | ScalaCube rank against other Rust servers?

Ranked #15,099 on seven-day player hours, My Rust Server | ScalaCube is in the top 70% of all ranked servers.

Settings and rules

Which map does My Rust Server | ScalaCube run?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on My Rust Server | ScalaCube?

No gather rate appears in the name My Rust Server | ScalaCube. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does My Rust Server | ScalaCube run?

Rust network protocol 2634 and build 167781 is the build My Rust Server | ScalaCube runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is My Rust Server | ScalaCube online, and how reliable is it?

My Rust Server | ScalaCube is down just now; the last sighting was 12 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 October 2026.

Where is My Rust Server | ScalaCube located?

Nothing about a region comes from My Rust Server | ScalaCube. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 23.109.123.133:2079 is its address.

Tags

Which Rust Heatmap lists and filters include My Rust Server | ScalaCube?

These Rust Heatmap lists include My Rust Server | ScalaCube: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on My Rust Server | ScalaCube mean?

gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): The slot count is 250; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags My Rust Server | ScalaCube publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join My Rust Server | ScalaCube?

To join by console, open it with F1 in Rust and enter client.connect 23.109.123.133:2079. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp250
Max players The slot count is 250.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.