Rust HeatmapInfrared · players
IR live Players37,258 Servers11,622 Warm2,894 Fresh wipes · 3h80 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

RnC 2 | Experimental

Online EA 23.106.54.134:28025 checked 12m ago

biweekly wipes moddedoxidepve
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak 1
#11,479
rank
top 52% · #465 in EA
15d ago
last wipe
biweekly schedule
7d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 52% of all ranked servers, top 83% in EA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
58 / 200
[JP][PvE]mameserver初心者おいで!
EA · groups of 8+ · biweekly · 8 on average
7 / 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイド
EA · groups of 1000+ · 1x · biweekly · 7 on average
4 / 69
[喜相逢] PVE丨仿官原倍丨萌新养老
EA · groups of 12+ · biweekly · 5 on average
3 / 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎
EA · groups of 16+ · biweekly · 4 on average
0 / 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老
EA · groups of 8+ · biweekly · 3 on average
5 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RnC 2 | Experimental?

An estimate from the force wipe gives RnC 2 | Experimental's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 15 days 17 hours ago. The tags declare one wipe every two weeks.

Player counts

How busy is RnC 2 | Experimental?

Of 30 slots on RnC 2 | Experimental, 0 are in use right now. A seven-day average of 0 players, with a peak of 1.

How does RnC 2 | Experimental rank against other Rust servers?

Top 52% of ranked servers and #465 in Asia: that is RnC 2 | Experimental at #11,479 for player hours over seven days.

Map and rules

Which map does RnC 2 | Experimental run?

The map on RnC 2 | Experimental is procedural, size 3,500 with seed 6480561, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on RnC 2 | Experimental?

A gather rate is not given in the name RnC 2 | Experimental. 10 players is the cap for groups. The server runs roleplay, roleplay rules, jobs and towns. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does RnC 2 | Experimental run?

The build on RnC 2 | Experimental is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is RnC 2 | Experimental online, and how reliable is it?

Right now RnC 2 | Experimental shows as online. The uptime it reports puts the last restart at about 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 October 2026.

Where is RnC 2 | Experimental located?

In Asia, RnC 2 | Experimental lists itself with the EA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 23.106.54.134:28025.

Does RnC 2 | Experimental run smoothly?

It averaged 108 server fps over the last 48 hours, with a low of 11. Entities peaked at 69,442, counting buildings, deployables and all the rest of the world. At its peak it held 1,926 MB of memory. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include RnC 2 | Experimental?

These Rust Heatmap lists include RnC 2 | Experimental: Rust roleplay servers, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on RnC 2 | Experimental mean?

The game's server browser reads the tags RnC 2 | Experimental publishes: gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): Slot count: 30; ts10 (Group limit): Teams cap at 10; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^b (Biweekly): The wipe interval is two weeks; ^r (Roleplay): Roleplay is the purpose of this server; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EA (East Asia): In the server browser it sits under East Asia. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RnC 2 | Experimental?

To join by console, open it with F1 in Rust and enter client.connect 23.106.54.134:28025. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://discord.com/invite/hTzDrZTVab.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2635,^b,^r,EA,^p,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp30
Max players Slot count: 30.
ts10
Group limit Teams cap at 10.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^r
Roleplay Roleplay is the purpose of this server.
^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

EA
East Asia In the server browser it sits under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.