Rust HeatmapInfrared · players
IR live Players77,657 Servers11,837 Warm3,729 Fresh wipes · 3h257 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

Procedural Map

Offline 223.73.123.243:28015 checked 12d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,115
rank
top 70%
18d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
555 / 625
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
411 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
175 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
178 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
346 / 225

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Procedural Map?

Its rhythm cannot yet be told: too few of Procedural Map's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 18 days 22 hours ago.

Population

How busy is Procedural Map?

The last time Procedural Map was seen was 12 days 22 hours ago, and it is offline now.

How does Procedural Map rank against other Rust servers?

Ranked #15,115 on seven-day player hours, Procedural Map is in the top 70% of all ranked servers.

Map and rules

Which map does Procedural Map run?

The game generates the procedural map on Procedural Map.

What are the rules and settings on Procedural Map?

The name Procedural Map does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Procedural Map run?

The build on Procedural Map is Rust network protocol 2635 and build 168268, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Procedural Map online, and how reliable is it?

Procedural Map is down just now; the last sighting was 12 days 22 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 12 October 2026.

Where is Procedural Map located?

A region is not published for Procedural Map. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 223.73.123.243:28015.

Lists and filters

Which Rust Heatmap lists and filters include Procedural Map?

Best Rust community servers are the Rust Heatmap lists that Procedural Map fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Procedural Map mean?

gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168268 (Build): Build 168268; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set are the tags Procedural Map publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Procedural Map?

Enter client.connect 223.73.123.243:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168268,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players This server has 500 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168268
Build Build 168268.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.