FP Local Server
Online 223.27.143.194:28015 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:59 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 09:09 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 09:04 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 08:31 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 04:22 UTC2d ago | – | – | – | 1 |
| Mon 26 Oct, 08:28 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 07:47 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 04:32 UTC3d ago | – | – | – | 1 |
| Mon 26 Oct, 01:04 UTC3d ago | – | – | – | 1 |
| Thu 22 Oct, 10:38 UTC7d ago | 1° | – | 3.6 days | 1 |
| Fri 16 Oct, 14:26 UTC13d ago | 1° | halved by day 1 | 5.8 days | 1 |
| Thu 15 Oct, 09:08 UTC14d ago | 2° | – | 1.2 days | 2 |
| Thu 15 Oct, 08:33 UTC14d ago | – | – | – | 3 |
| Thu 15 Oct, 03:59 UTC14d ago | – | – | – | 2 |
| Thu 15 Oct, 02:49 UTC14d ago | 4° | – | 0.3 days | 2 |
| Wed 14 Oct, 00:16 UTC15d ago | 4° | – | 1.1 days | 1 |
| Tue 13 Oct, 01:14 UTC16d ago | 4° | – | 1 days | 0 |
| Mon 12 Oct, 09:24 UTC17d ago | – | – | – | 1 |
| Mon 12 Oct, 05:39 UTC17d ago | 4° | – | 0.8 days | 1 |
| Thu 8 Oct, 07:13 UTC21d ago | – | – | – | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on FP Local Server?
A new world arrives every few hours on FP Local Server; there is no wipe schedule, and these resets are not wipes.
Player counts
How busy is FP Local Server?
Of 75 slots on FP Local Server, 1 are in use right now. A seven-day average of 1 players, with a peak of 3. Look at 04:00 UTC for the last 48 hours: that hour averaged 3 players.
How does FP Local Server rank against other Rust servers?
Ranked #4,465 on seven-day player hours, FP Local Server is in the top 20% of all ranked servers.
Settings and rules
Which map does FP Local Server run?
FP Local Server runs a procedural map, which the game generates.
What are the rules and settings on FP Local Server?
A gather rate is not given in the name FP Local Server. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does FP Local Server run?
The build on FP Local Server is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is FP Local Server online, and how reliable is it?
Right now FP Local Server shows as online. 66 of 168 hours up over the last 7 full days, which is 39%. It first appears in Rust Heatmap records on 15 September 2026.
Where is FP Local Server located?
No region is published by FP Local Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 223.27.143.194:28015.
Lists and filters
Which Rust Heatmap lists and filters include FP Local Server?
The Rust Heatmap lists that FP Local Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on FP Local Server mean?
The game's server browser reads the tags FP Local Server publishes: gmrust (Game mode): Rust survival, standard rules; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join FP Local Server?
Press F1 in Rust to open the console, then enter client.connect 223.27.143.194:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.