Rust HeatmapInfrared · players
IR live Players37,258 Servers11,622 Warm2,894 Fresh wipes · 3h80 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

rustyonmars

Online 222.154.252.119:28027 checked 11m ago

biweekly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak –
#15,339
rank
top 69%
26d ago
last wipe
biweekly schedule
1d 1h
next wipe
Fri 30 Oct, 09:02 UTC
UTC checked 11m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 09:02 UTC, in 1d 1h. Its biweekly schedule tag · low confidence

1.5 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

1d 1h
Fri 30 Oct, 09:02 UTC
7d 11h
Thu 5 Nov, 19:00 UTC
FW
15d 1h
Fri 13 Nov, 09:02 UTC
29d 1h
Fri 27 Nov, 09:02 UTC
35d 11h
Thu 3 Dec, 19:00 UTC
FW
43d 1h
Fri 11 Dec, 09:02 UTC

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:02 UTC26d ago 1 – running 0
Wed 30 Sep, 21:12 UTC28d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
29 / 100
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 16 on average
8 / 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10
EU · groups of 50+ · biweekly · 9 on average
3 / 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ
EU · groups of 8+ · biweekly · 8 on average
4 / 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out
groups of 8+ · biweekly · 5 on average
4 / 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access)
groups of 8+ · biweekly · 4 on average
0 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on rustyonmars?

Its recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on rustyonmars?

Too few wipes are recorded on rustyonmars to confirm its schedule; the tag is what the prediction follows. Friday 30 October at 09:02 UTC is when its next wipe is due. The world in play now was made 26 days 22 hours ago. A fortnightly wipe is listed in the tags.

Population

How busy is rustyonmars?

Of 50 slots on rustyonmars, 0 are in use right now. A seven-day average of 0 players.

How does rustyonmars rank against other Rust servers?

Player hours over seven days put rustyonmars at #15,339, in the top 69% of ranked servers.

Rules and settings

Which map does rustyonmars run?

rustyonmars runs a procedural map of size 4,500 with seed 20260907, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on rustyonmars?

No gather rate appears in the name rustyonmars. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does rustyonmars run?

The build on rustyonmars is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is rustyonmars online, and how reliable is it?

The server is up at the moment: rustyonmars is online. The uptime it reports puts the last restart at about 4 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is rustyonmars located?

No region is published by rustyonmars. Rust Heatmap shows the location a server states. It does not look up the machine's location. 222.154.252.119:28027 is its address.

Does rustyonmars run smoothly?

It averaged 125 server fps over the last 48 hours, with a low of 80. The world held as many as 181,398 entities, buildings and deployables included. At its peak it held 3,776 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include rustyonmars?

These Rust Heatmap lists include rustyonmars: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks brings it up.

What do the server tags on rustyonmars mean?

gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^b (Biweekly): It wipes on a two-week cycle; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags rustyonmars publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join rustyonmars?

Enter client.connect 222.154.252.119:28027 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://rustyonmars.com/rust/.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^b
Biweekly It wipes on a two-week cycle.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.