Rust HeatmapInfrared · players
IR live Players102,993 Servers11,872 Warm3,951 Fresh wipes · 3h555 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

TestServer

Offline 221.227.66.28:10241 checked 15d ago

quad moddedoxide
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,958
rank
top 60%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 60% of all ranked servers, and #563 of the quad servers (top 70%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co -Us Mondays
NA · quad · 6 on average
0 / 300
[RU] Кубань PVP [Solo/Duo/Trio/Quad]
EU · quad · 6 on average
6 / 60
#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10
EU · quad · biweekly · 6 on average
2 / 80
Geležinis Miškas
quad · 6 on average
9 / 99
LusoTuga Prime | EU | Vanilla | Biweekly
EU · quad · biweekly · 3 on average
1 / 100
0 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on TestServer?

TestServer has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 27 days 14 hours ago.

Population

How busy is TestServer?

Last seen 15 days 4 hours ago, TestServer is offline at the moment.

How does TestServer rank against other Rust servers?

Ranked #12,958 on seven-day player hours, TestServer is in the top 60% of all ranked servers. Ranked against other quad servers, it comes in at #563.

Rules and settings

What are the rules and settings on TestServer?

The name TestServer does not specify a gather rate. Player groups are capped at 4 (quad). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does TestServer run?

Rust network protocol 2634 and build 167231 is the build TestServer runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is TestServer online, and how reliable is it?

Offline at the moment: TestServer was last seen 15 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 14 October 2026.

Where is TestServer located?

No region is published by TestServer. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 221.227.66.28:10241.

Tags

Which Rust Heatmap lists and filters include TestServer?

Modded Rust servers, by live population are the Rust Heatmap lists that TestServer fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

What do the server tags on TestServer mean?

These are the tags TestServer publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): The game build here is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join TestServer?

To join by console, open it with F1 in Rust and enter client.connect 221.227.66.28:10241. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167231,ts4,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts4
Group limit A team holds no more than 4.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167231
Build The game build here is 167231.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.