Rust HeatmapInfrared · players
IR live Players59,281 Servers11,765 Warm3,483 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Bloody Mud

Online 220.253.227.74:28015 checked 7m ago

moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 15:00flare: a wipe in that hourWed 21:00
0
7-day average
peak 1
#12,230
rank
top 55%
7h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeakWipe
00.250.50.75115:0016:0017:0019:0020:0021:00Wiped Wed 28 Oct, 15:39 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

19.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

The first 48 hours of its last wipes

Thu 24 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:39 UTC7h ago – – running 0
Thu 24 Sep, 11:01 UTC34d ago 1 halved by day 2 34.2 days 0
Sat 19 Sep, 11:23 UTC39d ago 1 halved by day 1 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 248 on average
278 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 238 on average
235 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
117 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
14 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
63 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
19 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Bloody Mud?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.5.

What is the wipe schedule on Bloody Mud?

Wipes come at irregular times on Bloody Mud, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 7 hours ago.

Player counts

How busy is Bloody Mud?

Bloody Mud currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.

How does Bloody Mud rank against other Rust servers?

The top 55% of ranked servers includes Bloody Mud, at #12,230 for player hours over the last seven days.

Settings and rules

Which map does Bloody Mud run?

A procedural map, generated by the game, runs on Bloody Mud.

What are the rules and settings on Bloody Mud?

The name Bloody Mud does not specify a gather rate. Groups can contain up to 8 players, the default in the game. pve is the game mode, other players cannot be fought. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned off.

Location and uptime

Which version of Rust does Bloody Mud run?

Rust network protocol 2635 and build 168909 is the build Bloody Mud runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is Bloody Mud online, and how reliable is it?

Online now: Bloody Mud. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is Bloody Mud located?

Nothing about a region comes from Bloody Mud. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 220.253.227.74:28015.

Lists and filters

Which Rust Heatmap lists and filters include Bloody Mud?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that Bloody Mud fits. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on Bloody Mud mean?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Bloody Mud publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Bloody Mud?

Press F1 in Rust to open the console, then enter client.connect 220.253.227.74:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.