Rust HeatmapInfrared · players
IR live Players53,611 Servers11,695 Warm3,212 Fresh wipes · 3h134 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Silver Fox 1

Offline 220.245.200.110:28015 checked 2d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#5,203
rank
top 23%
2d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 14:53 UTC2d ago 1 – running 1
Sat 24 Oct, 10:19 UTC4d ago 1 held half 2.2 days 1
Wed 21 Oct, 14:15 UTC7d ago 1 held half 2.8 days 1
Tue 20 Oct, 18:18 UTC8d ago 1 – 0.8 days 1
Mon 19 Oct, 03:47 UTC10d ago 1 – 1.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
361 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
336 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
38 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
32 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
48 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
175 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Silver Fox 1?

Its recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Silver Fox 1?

No next wipe can be predicted: Silver Fox 1 wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 2 days 17 hours ago.

Player counts

How busy is Silver Fox 1?

Silver Fox 1 went quiet 2 days 17 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 1.

How does Silver Fox 1 rank against other Rust servers?

Ranked #5,203 on seven-day player hours, Silver Fox 1 is in the top 23% of all ranked servers.

Map and rules

Which map does Silver Fox 1 run?

Silver Fox 1 runs a procedural map, which the game generates.

What are the rules and settings on Silver Fox 1?

No gather rate appears in the name Silver Fox 1. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Silver Fox 1 run?

Rust network protocol 2635 and build 168909 is the build Silver Fox 1 runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Silver Fox 1 online, and how reliable is it?

Offline at the moment: Silver Fox 1 was last seen 2 days 17 hours ago. It was up 42 of 168 hours across the last 7 full days, or 25% of the time. Rust Heatmap has had it on record since 17 October 2026.

Where is Silver Fox 1 located?

No region is published by Silver Fox 1. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 220.245.200.110:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Silver Fox 1?

Best Rust community servers are the Rust Heatmap lists that Silver Fox 1 fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Silver Fox 1 mean?

These are the tags Silver Fox 1 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Silver Fox 1?

To join by console, open it with F1 in Rust and enter client.connect 220.245.200.110:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.