HOME_SERVER
Offline 219.62.126.252:28015 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on HOME_SERVER?
Its rhythm cannot yet be told: too few of HOME_SERVER's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 81 days 14 hours ago.
Population
How busy is HOME_SERVER?
Last seen 25 days 15 hours ago, HOME_SERVER is offline at the moment.
How does HOME_SERVER rank against other Rust servers?
Ranked #15,998 on seven-day player hours, HOME_SERVER is in the top 70% of all ranked servers.
Rules and settings
Which map does HOME_SERVER run?
HOME_SERVER runs a procedural map, which the game generates.
What are the rules and settings on HOME_SERVER?
No gather rate appears in the name HOME_SERVER. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is off, which is Valve's anti-cheat.
About the server
Which version of Rust does HOME_SERVER run?
Rust network protocol 2632 and build 160556 is the build HOME_SERVER runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is HOME_SERVER online, and how reliable is it?
Offline at the moment: HOME_SERVER was last seen 25 days 15 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 3 October 2026.
Where is HOME_SERVER located?
Nothing about a region comes from HOME_SERVER. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 219.62.126.252:28015 is its address.
Tags
Which Rust Heatmap lists and filters include HOME_SERVER?
The Rust Heatmap lists that HOME_SERVER fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on HOME_SERVER mean?
The game's server browser reads the tags HOME_SERVER publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2632 (Protocol): The server runs game protocol 2632, so your game has to match it; cs160556 (Build): The game build here is 160556; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join HOME_SERVER?
Enter client.connect 219.62.126.252:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.