NServer TEST
Offline 219.104.142.82:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 25% of all ranked servers. Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 06:27 UTC3d ago | – | – | – | 0 |
| Mon 26 Oct, 04:52 UTC3d ago | – | – | – | 1 |
| Sun 25 Oct, 09:58 UTC4d ago | – | – | – | 1 |
| Sat 24 Oct, 04:50 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 10:28 UTC6d ago | – | – | – | 0 |
| Wed 21 Oct, 06:48 UTC8d ago | – | – | – | 1 |
| Tue 20 Oct, 13:58 UTC9d ago | – | – | – | 1 |
| Tue 20 Oct, 12:06 UTC9d ago | – | – | – | 1 |
| Tue 20 Oct, 09:52 UTC9d ago | – | – | – | 1 |
| Tue 20 Oct, 07:42 UTC9d ago | – | – | – | 0 |
| Tue 20 Oct, 01:53 UTC9d ago | – | – | – | 1 |
| Mon 19 Oct, 12:48 UTC10d ago | – | – | – | 1 |
| Mon 19 Oct, 05:33 UTC10d ago | – | – | – | 1 |
| Mon 19 Oct, 00:34 UTC11d ago | – | – | – | 1 |
| Sun 18 Oct, 11:22 UTC11d ago | – | – | – | 1 |
| Sun 18 Oct, 06:48 UTC11d ago | – | – | – | 1 |
| Sun 18 Oct, 04:34 UTC11d ago | – | – | – | 1 |
| Sat 17 Oct, 22:10 UTC12d ago | – | – | – | 1 |
| Sat 17 Oct, 07:47 UTC12d ago | – | – | – | 1 |
| Sat 17 Oct, 06:11 UTC12d ago | – | – | – | 1 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on NServer TEST?
No schedule is kept because NServer TEST replaces its world every few hours, and none of those resets counts as a wipe.
Population
How busy is NServer TEST?
NServer TEST went quiet 3 days 16 hours ago and is offline right now. A seven-day average of 1 players, with a peak of 1.
How does NServer TEST rank against other Rust servers?
Ranked #5,508 on seven-day player hours, NServer TEST is in the top 25% of all ranked servers.
Map and rules
Which map does NServer TEST run?
A procedural map, generated by the game, runs on NServer TEST.
What are the rules and settings on NServer TEST?
The name NServer TEST does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does NServer TEST run?
Rust network protocol 2635 and build 168909 is the build NServer TEST runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is NServer TEST online, and how reliable is it?
Offline at the moment: NServer TEST was last seen 3 days 16 hours ago. 33 of 168 hours up over the last 7 full days, which is 20%. It first appears in Rust Heatmap records on 13 September 2026.
Where is NServer TEST located?
Nothing about a region comes from NServer TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 219.104.142.82:28015 is its address.
Tags
Which Rust Heatmap lists and filters include NServer TEST?
The Rust Heatmap lists that NServer TEST fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on NServer TEST mean?
The game's server browser reads the tags NServer TEST publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join NServer TEST?
To join by console, open it with F1 in Rust and enter client.connect 219.104.142.82:28015. Or press Launch Rust on this page, which connects you through Steam.