Junichi & Saki PVE
Offline 218.40.83.125:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 04:35 UTC37d ago | 1° | – | running | 1 |
| Sat 19 Sep, 17:26 UTC39d ago | 2° | held half | 2.5 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Junichi & Saki PVE?
At their busiest, its recent wipes averaged 2 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.
What is the wipe schedule on Junichi & Saki PVE?
Its rhythm cannot yet be told: too few of Junichi & Saki PVE's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 37 days ago the server made the world it is on now.
Population
How busy is Junichi & Saki PVE?
Last seen 31 days 16 hours ago, Junichi & Saki PVE is offline at the moment.
How does Junichi & Saki PVE rank against other Rust servers?
Ranked #14,558 on seven-day player hours, Junichi & Saki PVE is in the top 61% of all ranked servers.
Rules and settings
Which map does Junichi & Saki PVE run?
A procedural map, generated by the game, runs on Junichi & Saki PVE.
What are the rules and settings on Junichi & Saki PVE?
A gather rate is not given in the name Junichi & Saki PVE. Groups can contain up to 8 players, the default in the game. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Junichi & Saki PVE run?
Rust network protocol 2633 and build 164530 is the build Junichi & Saki PVE runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Junichi & Saki PVE online, and how reliable is it?
Offline at the moment: Junichi & Saki PVE was last seen 31 days 16 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 18 September 2026.
Where is Junichi & Saki PVE located?
Nothing about a region comes from Junichi & Saki PVE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 218.40.83.125:28015.
Tags
Which Rust Heatmap lists and filters include Junichi & Saki PVE?
The Rust Heatmap lists that Junichi & Saki PVE fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Junichi & Saki PVE mean?
These are the tags Junichi & Saki PVE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): This server has 4 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Junichi & Saki PVE?
To join by console, open it with F1 in Rust and enter client.connect 218.40.83.125:28015. Or press Launch Rust on this page, which connects you through Steam.