Rust HeatmapInfrared · players
IR live Players64,357 Servers11,757 Warm3,442 Fresh wipes · 3h196 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 5° now Linear · 0–150° · slots

HEAVY RUST | MAIN | MODDED | X2

Online 217.60.240.248:28015 checked 7m ago

2x moddedoxide
Sp1 · players now 5/ 150
3% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 8°
Tue 12:00flare: a wipe in that hourThu 10:00
1
7-day average
peak 8
#3,200
rank
top 14%
5d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeak
0246812:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:21 UTC5d ago 6 – running 0
Fri 16 Oct, 13:49 UTC12d ago 7 halved by day 2 7.9 days 0
Mon 12 Oct, 14:34 UTC16d ago 3 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 820 on average
748 / 800
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 606 on average
432 / 400
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 375 on average
102 / 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 352 on average
156 / 180
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 332 on average
1042 / 1090
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 315 on average
159 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on HEAVY RUST | MAIN | MODDED | X2?

At their busiest, its recent wipes averaged 5 players. 47 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 2 when it did not hold.

What is the wipe schedule on HEAVY RUST | MAIN | MODDED | X2?

Wipes come at irregular times on HEAVY RUST | MAIN | MODDED | X2, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 5 days ago the server made the world it is on now.

Player counts

How busy is HEAVY RUST | MAIN | MODDED | X2?

Of 150 slots on HEAVY RUST | MAIN | MODDED | X2, 5 are in use right now. Averaged over the past week: 1 players, peaking at 8. Look at 09:00 UTC for the last 48 hours: that hour averaged 6 players.

How does HEAVY RUST | MAIN | MODDED | X2 rank against other Rust servers?

Player hours over seven days put HEAVY RUST | MAIN | MODDED | X2 at #3,200, in the top 14% of ranked servers.

Rules and settings

Which map does HEAVY RUST | MAIN | MODDED | X2 run?

The map on HEAVY RUST | MAIN | MODDED | X2 is procedural, size 2,652 with seed 2652, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on HEAVY RUST | MAIN | MODDED | X2?

According to its name, HEAVY RUST | MAIN | MODDED | X2 has a 2x gather rate. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. VAC is off, which is Valve's anti-cheat.

Server details

Which version of Rust does HEAVY RUST | MAIN | MODDED | X2 run?

The build on HEAVY RUST | MAIN | MODDED | X2 is Rust network protocol 2570 and build 109107, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is HEAVY RUST | MAIN | MODDED | X2 online, and how reliable is it?

The server is up at the moment: HEAVY RUST | MAIN | MODDED | X2 is online. Its reported uptime dates the last restart to about 15 hours ago. 135 of 168 hours up over the last 7 full days, which is 80%. It first appears in Rust Heatmap records on 11 October 2026.

Where is HEAVY RUST | MAIN | MODDED | X2 located?

A region is not published for HEAVY RUST | MAIN | MODDED | X2. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 217.60.240.248:28015 is its address.

Does HEAVY RUST | MAIN | MODDED | X2 run smoothly?

The last 48 hours brought an average of 113 server fps and a floor of 98. Entities peaked at 30,142, counting buildings, deployables and all the rest of the world. Memory use reached 2,605 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include HEAVY RUST | MAIN | MODDED | X2?

The Rust Heatmap lists that HEAVY RUST | MAIN | MODDED | X2 fits are: 2x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Gather rate: 2x brings it up.

What do the server tags on HEAVY RUST | MAIN | MODDED | X2 mean?

These are the tags HEAVY RUST | MAIN | MODDED | X2 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp150 (Max players): Slot count: 150; v2570 (Protocol): To join, run the same version: game protocol 2570; cs109107 (Build): Build 109107; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join HEAVY RUST | MAIN | MODDED | X2?

Press F1 in Rust to open the console, then enter client.connect 217.60.240.248:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://t.me/heavyrustdev is where its website is.

KeyServer tags

what each one means

Published as mp150,ptrak,$r?,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp150
Max players Slot count: 150.
v2570
Protocol To join, run the same version: game protocol 2570.
cs109107
Build Build 109107.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.