Rust HeatmapInfrared · players
IR live Players84,577 Servers11,817 Warm3,660 Fresh wipes · 3h389 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–50° · slots

[EU] Rust Disaster 1000x

Online EU 217.211.189.33:28015 checked 10m ago

1000x quad weekly wipes moddedcarbon
Sp1 · players now 2/ 50
4% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 22:00flare: a wipe in that hourThu 20:00
2
7-day average
peak 8
#2,317
rank
top 10% · #892 in EU
2h ago
last wipe
weekly schedule
6d 21h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 10m ago

Li2Players

AveragePeakWipe
0123422:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 19:09 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
01020304022:0007:0016:0002:0011:0020:00Wiped Thu 29 Oct, 19:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 31% in EU, and #133 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
7
wipe-day peak
players, last three wipes
40%
crowd held
else halves by day 5

Coming wipes

6d 21h
Thu 5 Nov, 19:00 UTC
FW
13d 21h
Thu 12 Nov, 19:09 UTC
20d 21h
Thu 19 Nov, 19:09 UTC
27d 21h
Thu 26 Nov, 19:09 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW
41d 21h
Thu 10 Dec, 19:09 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 46 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 19:09 UTC2h ago – – running 3
Thu 22 Oct, 18:09 UTC7d ago 8 – – 2
Thu 15 Oct, 18:09 UTC14d ago 5 halved by day 4 7 days 0
Thu 8 Oct, 18:04 UTC21d ago 7 halved by day 6 7 days 0
Thu 1 Oct, 18:02 UTC FW28d ago 4 held half 7 days 0
Thu 24 Sep, 17:44 UTC35d ago 6 held half 7 days 2
Thu 17 Sep, 17:59 UTC42d ago 6 held half 7 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
RUSTX [x10 | SOLO/DUO/MAX 3 | Loot+ | Skins] WIPE 29.10
EU · quad · 10x · weekly · 1 on average
2 / 25
[EU] Recess Gaming - 10x | Quad | Loot+ | NoBPs
EU · quad · 10x · weekly · 1 on average
3 / 100
WARBANDITS.GG EU 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPED
EU · quad · 3x · weekly · 211 on average
123 / 200
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED
EU · quad · 2x · weekly · 211 on average
93 / 200
TemplarGaming EU 10x Swift Trio Loot++|PvP|MyMini|SkinBox|x10 J
EU · trio · 10x · weekly · 48 on average
72 / 200
[EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/Quad
EU · quad · 2x · weekly · 24 on average
82 / 150

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [EU] Rust Disaster 1000x?

Its recent wipes drew an average peak of 7 players. 46 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 40% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on [EU] Rust Disaster 1000x?

Wipes on [EU] Rust Disaster 1000x follow this rhythm: every Thursday at 19:09 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 2 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.

Player counts

How busy is [EU] Rust Disaster 1000x?

[EU] Rust Disaster 1000x currently has 2 of its 50 slots filled. Averaged over the past week: 2 players, peaking at 8. Its busiest point in the last 48 hours was 19:00 UTC, averaging 3 players.

How does [EU] Rust Disaster 1000x rank against other Rust servers?

Seven-day player hours place [EU] Rust Disaster 1000x at #2,317, in the top 10% of ranked servers; within Europe it is #892. Ranked against other quad servers, it comes in at #133.

Settings and rules

Which map does [EU] Rust Disaster 1000x run?

[EU] Rust Disaster 1000x runs a procedural map of size 3,800 with seed 751718477, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on [EU] Rust Disaster 1000x?

1000x gather is what [EU] Rust Disaster 1000x advertises in its name. A group can have at most 4 players (quad). The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does [EU] Rust Disaster 1000x run?

Rust network protocol 2635 and build 168909 is the build [EU] Rust Disaster 1000x runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is [EU] Rust Disaster 1000x online, and how reliable is it?

The server is up at the moment: [EU] Rust Disaster 1000x is online. The uptime it reports puts the last restart at about 58 minutes ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [EU] Rust Disaster 1000x located?

In Europe, [EU] Rust Disaster 1000x lists itself with the EU tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 217.211.189.33:28015.

Does [EU] Rust Disaster 1000x run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. Entities peaked at 138,295, counting buildings, deployables and all the rest of the world. At its peak it held 4,386 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [EU] Rust Disaster 1000x?

The Rust Heatmap lists that [EU] Rust Disaster 1000x fits are: Rust servers above 10x, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: More than 10x brings it up.

What do the server tags on [EU] Rust Disaster 1000x mean?

These are the tags [EU] Rust Disaster 1000x publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The slot count is 50; ts4 (Group limit): Teams cap at 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [EU] Rust Disaster 1000x?

Press F1 in Rust to open the console, then enter client.connect 217.211.189.33:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/H5k8NJFJTR is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EU,gmvanilla,cs168909,ts4

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players The slot count is 50.
ts4
Group limit Teams cap at 4.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.