Rust HeatmapInfrared · players
IR live Players80,805 Servers11,809 Warm3,802 Fresh wipes · 3h104 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases

Online EU 217.182.195.192:28015 checked 9m ago

biweekly wipes moddedoxidepve
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 21:00flare: a wipe in that hourWed 19:00
0
7-day average
peak 4
#4,229
rank
top 19% · #1513 in EU
13d ago
last wipe
biweekly schedule
7d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

Li3Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 19% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 8

Coming wipes

7d 22h
Thu 5 Nov, 19:00 UTC
FW
14d 21h
Thu 12 Nov, 17:46 UTC
35d 22h
Thu 3 Dec, 19:00 UTC
FW
42d 21h
Thu 10 Dec, 17:46 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 47 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 17:46 UTC13d ago 4 – running 0
Thu 1 Oct, 19:25 UTC FW27d ago 5 halved by day 8 13.9 days 0
Thu 17 Sep, 17:37 UTC41d ago 1 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 237 on average
314 / 2000
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
55 / 100
RustAria#4 [Мирный / PVE / SKINDROPS]
EU · groups of 100+ · biweekly · 29 on average
29 / 200
[EU/US] RustyWasteland PVE | Halloween Contest | Zombies | Raid
EU · groups of 10+ · biweekly · 27 on average
44 / 100
[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOME
EU · groups of 8+ · biweekly · 26 on average
58 / 50
PvE Rust-Z {х1-х5} Quest/Eco/Zombie/Events
EU · groups of 8+ · biweekly · 25 on average
22 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

Its recent wipes drew an average peak of 3 players. 47 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 8 when it did not hold.

What is the wipe schedule on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

The wipe rhythm on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases is every 4 weeks on Thursday at 17:46 UTC. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 13 days 2 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases currently has 1 of its 50 slots filled. A seven-day average of 0 players, with a peak of 4. Its busiest point in the last 48 hours was 22:00 UTC, averaging 2 players.

How does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases rank against other Rust servers?

Seven-day player hours place [ESP][PVE] InsOMNio | Events | Missions | RaidableBases at #4,229, in the top 19% of ranked servers; within Europe it is #1,513.

Map and rules

Which map does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases run?

[ESP][PVE] InsOMNio | Events | Missions | RaidableBases runs a procedural map of size 3,300 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named InsOMNio Maps.

What are the rules and settings on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

The name [ESP][PVE] InsOMNio | Events | Missions | RaidableBases does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases run?

Rust network protocol 2635 and build 168909 on Linux is what [ESP][PVE] InsOMNio | Events | Missions | RaidableBases runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases online, and how reliable is it?

Right now [ESP][PVE] InsOMNio | Events | Missions | RaidableBases shows as online. Its reported uptime dates the last restart to about 9 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 13 September 2026.

Where is [ESP][PVE] InsOMNio | Events | Missions | RaidableBases located?

The EU tag is how [ESP][PVE] InsOMNio | Events | Missions | RaidableBases lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 217.182.195.192:28015.

Does [ESP][PVE] InsOMNio | Events | Missions | RaidableBases run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. Entities peaked at 81,931, counting buildings, deployables and all the rest of the world. Memory use reached 2,876 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that [ESP][PVE] InsOMNio | Events | Missions | RaidableBases fits. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks brings it up.

What do the server tags on [ESP][PVE] InsOMNio | Events | Missions | RaidableBases mean?

gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): The server browser lists it under Europe are the tags [ESP][PVE] InsOMNio | Events | Missions | RaidableBases publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [ESP][PVE] InsOMNio | Events | Missions | RaidableBases?

To join by console, open it with F1 in Rust and enter client.connect 217.182.195.192:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.