Rust HeatmapInfrared · players
IR live Players41,011 Servers11,701 Warm3,012 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–16° · slots

4Netplayers Rust Server

Offline 217.160.158.24:26100 checked 15d ago

Sp1 · players now 0/ 16
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,336
rank
top 71%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
195 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
114 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
12 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
21 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
27 / 225

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on 4Netplayers Rust Server?

Its rhythm cannot yet be told: too few of 4Netplayers Rust Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 16 days 3 hours ago.

Population

How busy is 4Netplayers Rust Server?

4Netplayers Rust Server went quiet 15 days 9 hours ago and is offline right now.

How does 4Netplayers Rust Server rank against other Rust servers?

Ranked #15,336 on seven-day player hours, 4Netplayers Rust Server is in the top 71% of all ranked servers.

Rules and settings

Which map does 4Netplayers Rust Server run?

4Netplayers Rust Server runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on 4Netplayers Rust Server?

A gather rate is not given in the name 4Netplayers Rust Server. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does 4Netplayers Rust Server run?

The build on 4Netplayers Rust Server is Rust network protocol 2634 and build 167584, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is 4Netplayers Rust Server online, and how reliable is it?

4Netplayers Rust Server is down just now; the last sighting was 15 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 12 October 2026.

Where is 4Netplayers Rust Server located?

Nothing about a region comes from 4Netplayers Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 217.160.158.24:26100.

Tags

Which Rust Heatmap lists and filters include 4Netplayers Rust Server?

The Rust Heatmap lists that 4Netplayers Rust Server fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on 4Netplayers Rust Server mean?

gmvanilla (Game mode): Survival in vanilla form; mp16 (Max players): The slot count is 16; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): This build is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags 4Netplayers Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join 4Netplayers Rust Server?

Press F1 in Rust to open the console, then enter client.connect 217.160.158.24:26100. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp16
Max players The slot count is 16.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167584
Build This build is 167584.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.