Rust HeatmapInfrared · players
IR live Players32,059 Servers11,620 Warm2,776 Fresh wipes · 3h73 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

TroubleChute

Offline 217.142.31.170:28015 checked 42d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,349
rank
no region published
42d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 42d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
151 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
137 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
21 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
57 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on TroubleChute?

The record of TroubleChute's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 42 days 20 hours ago the server made the world it is on now.

Population

How busy is TroubleChute?

TroubleChute went quiet 42 days 18 hours ago and is offline right now.

How does TroubleChute rank against other Rust servers?

Ranked #13,349 on seven-day player hours, TroubleChute is in the top – of all ranked servers.

Map and rules

Which map does TroubleChute run?

The game generates the procedural map on TroubleChute.

What are the rules and settings on TroubleChute?

No gather rate appears in the name TroubleChute. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does TroubleChute run?

Rust network protocol 2633 and build 163794 on Windows is what TroubleChute runs. Steam updates your game for you, and the protocol has to match for you to join.

Is TroubleChute online, and how reliable is it?

Last seen 42 days 18 hours ago, TroubleChute is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 16 September 2026.

Where is TroubleChute located?

Nothing about a region comes from TroubleChute. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 217.142.31.170:28015.

Tags

Which Rust Heatmap lists and filters include TroubleChute?

Best Rust community servers are the Rust Heatmap lists that TroubleChute fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on TroubleChute mean?

The game's server browser reads the tags TroubleChute publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join TroubleChute?

Enter client.connect 217.142.31.170:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build This build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.