[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames
Online NA 216.39.240.61:29011 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Drawn from the force wipe, the next wipe on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 28 days 3 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.
Player counts
How busy is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
[US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames currently has 2 of its 1,000 slots filled. Averaged over the past week: 0 players, peaking at 13. Look at 19:00 UTC for the last 48 hours: that hour averaged 6 players.
How does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames rank against other Rust servers?
Top 28% of ranked servers and #996 in North America: that is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames at #6,161 for player hours over seven days.
Rules and settings
Which map does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?
The map on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is procedural, size 6,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named IFN.GG.
What are the rules and settings on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The name [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames does not specify a gather rate. 100 players is the cap for groups. combat training is the game mode, loot handed out; aim and PvP practice. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run?
The build on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames online, and how reliable is it?
The server is up at the moment: [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames is online. The uptime it reports puts the last restart at about 5 days ago. It was up 95 of 96 hours across the last 4 full days, or 99% of the time. It first appears in Rust Heatmap records on 24 October 2026.
Where is [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames located?
With its NA tag, [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 216.39.240.61:29011 is its address.
Does [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. The world held as many as 5,359 entities, buildings and deployables included. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
The Rust Heatmap lists that [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames fits are: Rust aim training servers, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames mean?
The game's server browser reads the tags [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames publishes: gmrust (Game mode): Rust survival, standard rules; mp1000 (Max players): This server has 1,000 slots; ts100 (Group limit): A team holds no more than 100; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): North America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [US] Icefuse Hub - AimTrain|Flicks|1v1|Facechecks|Minigames?
Enter client.connect 216.39.240.61:29011 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://icefuse.com/.
