Rust HeatmapInfrared · players
IR live Players39,799 Servers11,618 Warm2,961 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–30° · slots

Test Server

Online 216.245.177.46:28015 checked 10m ago

solo
Sp1 · players now 0/ 30
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 08:00flare: a wipe in that hourThu 06:00
0
7-day average
peak –
#15,339
rank
top 69%
22d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 10m ago

Li2Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, and #198 of the solo servers (top 89%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.7 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Tue 6 OctThu 17 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 10:53 UTC22d ago 1 – running 0
Thu 17 Sep, 10:39 UTC41d ago 1 halved by day 2 19 days 0
Tue 15 Sep, 00:57 UTC44d ago 1 held half 2.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustafied.com - EU Solo
EU · solo · weekly · 120 on average
28 / 100
Rustafied.com - US Solo
NA · solo · weekly · 104 on average
17 / 100
RustForNoobs.com | Mondays | SOLO ONLY | EU
EU · solo · weekly · 54 on average
35 / 100
RustForNoobs.com | SOLO ONLY | Weekly | EU
EU · solo · weekly · 48 on average
9 / 100
Lone Wolf Rust | Solo Only, Monthly, Vanilla, No BP Wipes
NA · solo · monthly · 36 on average
20 / 100
15 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Test Server?

At their busiest, its recent wipes averaged 1 players. 28 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.

What is the wipe schedule on Test Server?

No next wipe can be predicted: Test Server wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 22 days 20 hours ago.

Player counts

How busy is Test Server?

The current population of Test Server is 0, against 30 slots. Averaged over the past week: 0 players.

How does Test Server rank against other Rust servers?

The top 69% of ranked servers includes Test Server, at #15,339 for player hours over the last seven days. The solo group puts it at #198.

Map and rules

Which map does Test Server run?

A procedural map of size 4,000 with seed 3513435846, generated by the game, runs on Test Server. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Test Server?

A gather rate is not given in the name Test Server. Solo play only: teams are not permitted. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Test Server run?

Rust network protocol 2634 and build 166652 on Windows is what Test Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Test Server online, and how reliable is it?

Online now: Test Server. Its reported uptime dates the last restart to about 7 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Test Server located?

A region is not published for Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 216.245.177.46:28015.

Does Test Server run smoothly?

Average server fps over the last 48 hours was 95; it never dropped below 76. Entities peaked at 88,251, counting buildings, deployables and all the rest of the world. At its peak it held 5,624 MB of memory. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Test Server?

These Rust Heatmap lists include Test Server: Best Rust community servers and Solo Rust servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: Solo.

What do the server tags on Test Server mean?

The game's server browser reads the tags Test Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp30 (Max players): The slot count is 30; ts1 (Group limit): A team holds no more than 1; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Test Server?

Enter client.connect 216.245.177.46:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166652,ts1

Game

gmrust
Game mode Survival in the standard Rust form.
mp30
Max players The slot count is 30.
ts1
Group limit A team holds no more than 1.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build This build is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.