[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep
Online NA 216.245.177.2:28015 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 15% of all ranked servers, top 29% in NA, and #206 of the quad servers (top 25%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 05:05 UTC10d ago | 7° | – | running | 3 |
| Thu 1 Oct, 17:59 UTC FW27d ago | 12° | halved by day 14 | 16.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
The average peak across its recent wipes is 10 players. The crowd on the latest wipe reached its peak 15 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 14.
What is the wipe schedule on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
Once a month, with the force wipe, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 2 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep currently has 0 of its 100 slots filled. Averaged over the past week: 1 players, peaking at 9. Look at 00:00 UTC for the last 48 hours: that hour averaged 8 players.
How does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep rank against other Rust servers?
Seven-day player hours place [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep at #3,275, in the top 15% of ranked servers; within North America it is #541. Ranked against other quad servers, it comes in at #206.
Rules and settings
Which map does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run?
The map on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep is procedural, size 3,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep's name indicates a gather rate of 2x. Player groups are capped at 4 (quad). The server runs pve, player combat is disabled. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run?
Rust network protocol 2635 and build 168909 is the build [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep online, and how reliable is it?
Right now [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep shows as online. About 11 hours ago is when it last restarted, by its own uptime figure. It was up 163 of 168 hours across the last 7 full days, or 97% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep located?
In North America, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 216.245.177.2:28015.
Does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run smoothly?
It averaged 109 server fps over the last 48 hours, with a low of 84. Buildings, deployables and the rest of the world came to as much as 91,930 entities. At its peak it held 2,461 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
2x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
What do the server tags on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep mean?
These are the tags [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): The server browser lists it under North America. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
To join by console, open it with F1 in Rust and enter client.connect 216.245.177.2:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/CY26dhSAT.