James Test Rust Server
Online 216.245.176.215:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on James Test Rust Server?
Its rhythm cannot yet be told: too few of James Test Rust Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 68 days 11 hours ago.
Player counts
How busy is James Test Rust Server?
The current population of James Test Rust Server is 0, against 20 slots. The average across the last seven days is 0 players.
How does James Test Rust Server rank against other Rust servers?
Player hours over seven days put James Test Rust Server at #15,349, in the top 69% of ranked servers.
Map and rules
Which map does James Test Rust Server run?
James Test Rust Server runs a procedural map of size 6,000 with seed 2797370150, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on James Test Rust Server?
A gather rate is not given in the name James Test Rust Server. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does James Test Rust Server run?
Rust network protocol 2632 and build 161125 on Windows is what James Test Rust Server runs. To join, your game must match the protocol; Steam handles the update.
Is James Test Rust Server online, and how reliable is it?
Online now: James Test Rust Server. The uptime it reports puts the last restart at about 9 days 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is James Test Rust Server located?
A region is not published for James Test Rust Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 216.245.176.215:28015 is its address.
Does James Test Rust Server run smoothly?
The last 48 hours brought an average of 30 server fps and a floor of 30. The world held as many as 207,046 entities, buildings and deployables included. The highest memory use was 5,789 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include James Test Rust Server?
These Rust Heatmap lists include James Test Rust Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on James Test Rust Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): The slot count is 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2632 (Protocol): To join, run the same version: game protocol 2632; cs161125 (Build): This build is 161125; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags James Test Rust Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join James Test Rust Server?
To join by console, open it with F1 in Rust and enter client.connect 216.245.176.215:28015. Or press Launch Rust on this page, which connects you through Steam.