Rust HeatmapInfrared · players
IR live Players69,381 Servers11,801 Warm3,608 Fresh wipes · 3h187 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

Day After Tomorrow Survive the Cold - Matlock, WA

Offline 216.235.104.10:10038 checked 2d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,326
rank
top 69%
2d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 513 on average
527 / 550
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
426 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
57 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
59 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
58 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 238 on average
161 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Day After Tomorrow Survive the Cold - Matlock, WA?

The record of Day After Tomorrow Survive the Cold - Matlock, WA's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 2 days 21 hours ago the server made the world it is on now.

Population

How busy is Day After Tomorrow Survive the Cold - Matlock, WA?

Day After Tomorrow Survive the Cold - Matlock, WA went quiet 2 days 21 hours ago and is offline right now. Averaged over the past week: 0 players.

How does Day After Tomorrow Survive the Cold - Matlock, WA rank against other Rust servers?

Player hours over seven days put Day After Tomorrow Survive the Cold - Matlock, WA at #15,326, in the top 69% of ranked servers.

Settings and rules

What are the rules and settings on Day After Tomorrow Survive the Cold - Matlock, WA?

The name Day After Tomorrow Survive the Cold - Matlock, WA does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Day After Tomorrow Survive the Cold - Matlock, WA run?

Rust network protocol 2635 and build 168909 on Windows is what Day After Tomorrow Survive the Cold - Matlock, WA runs. To join, your game must match the protocol; Steam handles the update.

Is Day After Tomorrow Survive the Cold - Matlock, WA online, and how reliable is it?

Day After Tomorrow Survive the Cold - Matlock, WA is down just now; the last sighting was 2 days 21 hours ago. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. The first record of it on Rust Heatmap is 26 October 2026.

Where is Day After Tomorrow Survive the Cold - Matlock, WA located?

Nothing about a region comes from Day After Tomorrow Survive the Cold - Matlock, WA. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 216.235.104.10:10038.

Tags

Which Rust Heatmap lists and filters include Day After Tomorrow Survive the Cold - Matlock, WA?

These Rust Heatmap lists include Day After Tomorrow Survive the Cold - Matlock, WA: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Day After Tomorrow Survive the Cold - Matlock, WA mean?

These are the tags Day After Tomorrow Survive the Cold - Matlock, WA publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Day After Tomorrow Survive the Cold - Matlock, WA?

Press F1 in Rust to open the console, then enter client.connect 216.235.104.10:10038. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players This server has 500 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.