Bigboys 67
Offline 216.225.152.67:9170 checked 38d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Bigboys 67?
Drawn from the force wipe, the next wipe on Bigboys 67 is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 53 days 8 hours ago the server made the world it is on now. The tags list one wipe a month.
Player counts
How busy is Bigboys 67?
Bigboys 67 went quiet 38 days 12 hours ago and is offline right now.
How does Bigboys 67 rank against other Rust servers?
Ranked #15,491 on seven-day player hours, Bigboys 67 is in the top 69% of all ranked servers.
Rules and settings
Which map does Bigboys 67 run?
The map on Bigboys 67 is procedural, size 3,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Bigboys 67?
The name Bigboys 67 does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Bigboys 67 run?
The build on Bigboys 67 is Rust network protocol 2633 and build 163207, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Bigboys 67 online, and how reliable is it?
Offline at the moment: Bigboys 67 was last seen 38 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Bigboys 67 located?
Nothing about a region comes from Bigboys 67. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 216.225.152.67:9170.
Lists and filters
Which Rust Heatmap lists and filters include Bigboys 67?
These Rust Heatmap lists include Bigboys 67: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Bigboys 67 mean?
The game's server browser reads the tags Bigboys 67 publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): The game build here is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Bigboys 67?
Press F1 in Rust to open the console, then enter client.connect 216.225.152.67:9170. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.