dunklips
Online 216.225.145.45:2000 checked 12m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 00:50 UTC1d ago | – | – | running | 1 |
| Sat 24 Oct, 20:54 UTC3d ago | 2° | – | 1.2 days | 2 |
| Wed 21 Oct, 01:36 UTC6d ago | 2° | held half | 3.8 days | 2 |
| Tue 20 Oct, 17:08 UTC7d ago | 2° | – | 0.4 days | 1 |
| Mon 19 Oct, 23:02 UTC7d ago | 5° | – | 0.8 days | 3 |
| Sat 17 Oct, 18:19 UTC10d ago | 4° | held half | 2.2 days | 1 |
| Sat 10 Oct, 19:25 UTC17d ago | 3° | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on dunklips?
Its recent wipes drew an average peak of 2 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on dunklips?
Once a month, with the force wipe, dunklips wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 44 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is dunklips?
dunklips currently has 0 of its 40 slots filled. A seven-day average of 0 players, with a peak of 2. Its busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
How does dunklips rank against other Rust servers?
Ranked #4,725 on seven-day player hours, dunklips is in the top 21% of all ranked servers.
Settings and rules
Which map does dunklips run?
A procedural map of size 4,000 with seed 65666643, generated by the game, runs on dunklips. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on dunklips?
No gather rate appears in the name dunklips. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does dunklips run?
Rust network protocol 2635 and build 168909 is the build dunklips runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is dunklips online, and how reliable is it?
Right now dunklips shows as online. The uptime it reports puts the last restart at about 43 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 19 September 2026.
Where is dunklips located?
No region is published by dunklips. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 216.225.145.45:2000.
Does dunklips run smoothly?
Average server fps over the last 48 hours was 72; it never dropped below 17. Entities peaked at 92,549, counting buildings, deployables and all the rest of the world. At its peak it held 3,538 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include dunklips?
Modded Rust servers, by live population are the Rust Heatmap lists that dunklips fits. Filtering the list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days brings it up.
What do the server tags on dunklips mean?
The game's server browser reads the tags dunklips publishes: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): This server has 40 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join dunklips?
To join by console, open it with F1 in Rust and enter client.connect 216.225.145.45:2000. Or press Launch Rust on this page, which connects you through Steam.