Nates
Online 216.201.72.11:9080 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Nates?
An estimate from the force wipe gives Nates's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 173 days 10 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is Nates?
Of 40 slots on Nates, 0 are in use right now. The average across the last seven days is 0 players.
How does Nates rank against other Rust servers?
The top 69% of ranked servers includes Nates, at #15,348 for player hours over the last seven days.
Settings and rules
Which map does Nates run?
A procedural map of size 3,000 with seed 1, generated by the game, runs on Nates. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Nates?
The name Nates does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Nates run?
Rust network protocol 2624 and build 150997 is the build Nates runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Nates online, and how reliable is it?
The server is up at the moment: Nates is online. The uptime it reports puts the last restart at about 14 days 21 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.
Where is Nates located?
A region is not published for Nates. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 216.201.72.11:9080.
Does Nates run smoothly?
Average server fps over the last 48 hours was 224; it never dropped below 212. Buildings, deployables and the rest of the world came to as much as 46,641 entities. The highest memory use was 4,128 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Nates?
The Rust Heatmap lists that Nates fits are: Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on Nates mean?
These are the tags Nates publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Teams cap at 8, which is the game default; v2624 (Protocol): The server runs game protocol 2624, so your game has to match it; cs150997 (Build): Build 150997; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Nates?
Enter client.connect 216.201.72.11:9080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.