Rust HeatmapInfrared · players
IR live Players101,030 Servers11,856 Warm3,903 Fresh wipes · 3h542 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–100° · slots

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x

Online 216.173.119.204:28080 checked 5m ago

3x moddedoxide
Sp1 · players now 2/ 100
2% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 21:00flare: a wipe in that hourThu 18:00
2
7-day average
peak 7
#1,950
rank
top 9%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 5m ago

Li2Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

05010015020021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct10 Oct16 Oct23 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctSun 27 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 05:15 UTC13d ago 5 – running 0
Thu 1 Oct, 21:06 UTC FW27d ago 4 held half 14.3 days 1
Sun 27 Sep, 04:56 UTC32d ago 3 held half 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 3x | No BPs | Mondays
EU · groups of 16+ · 3x · weekly · 387 on average
510 / 600
Vital Rust - EU Mondays | 3x | No BPs
EU · groups of 14+ · 3x · weekly · 179 on average
222 / 275
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 129 on average
199 / 185
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 121 on average
37 / 100
FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10
groups of 30+ · 3x · weekly · 117 on average
73 / 350
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 104 on average
193 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Its recent wipes drew an average peak of 4 players. 43 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 100% of its recent wipes.

What is the wipe schedule on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

There is no next wipe to predict on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 13 days 14 hours ago the server made the world it is on now.

Player counts

How busy is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x currently has 2 of its 100 slots filled. Averaged over the past week: 2 players, peaking at 7. Look at 21:00 UTC for the last 48 hours: that hour averaged 2 players.

How does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x rank against other Rust servers?

The top 9% of ranked servers includes Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, at #1,950 for player hours over the last seven days.

Settings and rules

Which map does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs a procedural map of size 4,500 with seed 10908, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x's name indicates a gather rate of 3x. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run?

Rust network protocol 2635 and build 168909 is the build Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x online, and how reliable is it?

The server is up at the moment: Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x is online. The uptime it reports puts the last restart at about 2 days 3 hours ago. It was up 158 of 168 hours across the last 7 full days, or 94% of the time. It first appears in Rust Heatmap records on 27 September 2026.

Where is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x located?

A region is not published for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 216.173.119.204:28080.

Does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run smoothly?

It averaged 76 server fps over the last 48 hours, with a low of 52. The world held as many as 139,874 entities, buildings and deployables included. The highest memory use was 6,126 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

The Rust Heatmap lists that Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x fits are: 3x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x brings it up.

What do the server tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x mean?

These are the tags Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?

Enter client.connect 216.173.119.204:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://piratescoverust.com.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.