Rust HeatmapInfrared · players
IR live Players92,452 Servers11,842 Warm3,987 Fresh wipes · 3h170 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B

Online NA 216.173.113.154:28080 checked 7m ago

2x biweekly wipes moddedoxidepve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 4°
Sun 17:00flare: a wipe in that hourTue 15:00
1
7-day average
peak 5
#2,878
rank
top 13% · #474 in NA
11d ago
last wipe
biweekly schedule
9d 2h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Li3Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers, top 25% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 2h. The force wipe · high confidence

28 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 11

Coming wipes

9d 2h
Thu 5 Nov, 19:00 UTC
FW
16d 7h
Thu 12 Nov, 23:32 UTC
37d 2h
Thu 3 Dec, 19:00 UTC
FW
44d 7h
Thu 10 Dec, 23:32 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 4 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 23:32 UTC11d ago 10 – running 2
Thu 1 Oct, 22:08 UTC FW25d ago 9 halved by day 11 14.1 days 0
Thu 17 Sep, 23:14 UTC39d ago 5 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 14 on average
17 / 100
ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY
NA · groups of 8+ · 2x · biweekly · 2 on average
2 / 50
[NA] Nomad PvE 2x - Skill Tree - Raids - Economy
NA · groups of 8+ · 2x · biweekly · 1 on average
0 / 40
Clear as Rust | 2x PvE | SkillTree | Raidable Bases | Dungeons
NA · groups of 8+ · 2x · biweekly · 1 on average
0 / 100
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 242 on average
203 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 94 on average
77 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

At their busiest, its recent wipes averaged 8 players. 4 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 11.

What is the wipe schedule on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Wipes on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B follow this rhythm: every 4 weeks on Thursday at 23:32 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 11 days 16 hours ago. A fortnightly wipe is listed in the tags.

Player counts

How busy is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

The current population of [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is 0, against 100 slots. The average across the last seven days is 1 players; the peak reached 5. Look at 19:00 UTC for the last 48 hours: that hour averaged 3 players.

How does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B rank against other Rust servers?

On player hours over the last seven days, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is #2,878 globally (top 13%) and #474 in North America.

Map and rules

Which map does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run?

The map on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B is procedural, size 4,250 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

2x gather is what [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B advertises in its name. 8 players is the default group size, and that is the limit here. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run?

Rust network protocol 2635 and build 168909 on Windows is what [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B runs. Steam updates your game for you, and the protocol has to match for you to join.

Is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B online, and how reliable is it?

Right now [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B shows as online. About 3 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.

Where is [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B located?

In North America, [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 216.173.113.154:28080.

Does [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B run smoothly?

It averaged 88 server fps over the last 48 hours, with a low of 4. Buildings, deployables and the rest of the world came to as much as 129,782 entities. At its peak it held 5,335 MB of memory. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

The Rust Heatmap lists that [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B fits are: Rust servers with zombies in the name, 2x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it are the tags [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join [US] Wild Mushroom WMG 2x PvE | No Tech Tree | Zombies | Raid B?

Press F1 in Rust to open the console, then enter client.connect 216.173.113.154:28080. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/TPTaQztD4H.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players This server has 100 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.