Rust HeatmapInfrared · players
IR live Players65,102 Servers11,696 Warm3,491 Fresh wipes · 3h113 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–500° · slots

RustRelay Test

Offline 213.49.95.17:28015 checked 34d ago

Sp1 · players now 0/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,490
rank
top 70%
35d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 34d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
674 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
406 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
45 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
49 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 272 on average
173 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
101 / 125

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RustRelay Test?

RustRelay Test has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 35 days 4 hours ago.

Population

How busy is RustRelay Test?

RustRelay Test went quiet 34 days 23 hours ago and is offline right now.

How does RustRelay Test rank against other Rust servers?

Player hours over seven days put RustRelay Test at #15,490, in the top 70% of ranked servers.

Rules and settings

Which map does RustRelay Test run?

The game generates the procedural map on RustRelay Test.

What are the rules and settings on RustRelay Test?

The name RustRelay Test does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does RustRelay Test run?

The build on RustRelay Test is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is RustRelay Test online, and how reliable is it?

Offline at the moment: RustRelay Test was last seen 34 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 23 September 2026.

Where is RustRelay Test located?

No region is published by RustRelay Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 213.49.95.17:28015 is its address.

Tags

Which Rust Heatmap lists and filters include RustRelay Test?

Best Rust community servers are the Rust Heatmap lists that RustRelay Test fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on RustRelay Test mean?

These are the tags RustRelay Test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join RustRelay Test?

To join by console, open it with F1 in Rust and enter client.connect 213.49.95.17:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp500
Max players The slot count is 500.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol The server runs game protocol 2633, so your game has to match it.
cs165217
Build Build 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.