Achievement server by Saltyman
Offline 213.44.228.148:28015 checked 26d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Achievement server by Saltyman?
The record of Achievement server by Saltyman's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 26 days 13 hours ago.
Population
How busy is Achievement server by Saltyman?
Achievement server by Saltyman went quiet 26 days 12 hours ago and is offline right now.
How does Achievement server by Saltyman rank against other Rust servers?
The top 61% of ranked servers includes Achievement server by Saltyman, at #13,808 for player hours over the last seven days.
Rules and settings
Which map does Achievement server by Saltyman run?
The game generates the procedural map on Achievement server by Saltyman.
What are the rules and settings on Achievement server by Saltyman?
The name Achievement server by Saltyman does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Achievement server by Saltyman run?
Rust network protocol 2634 and build 166586 on Windows is what Achievement server by Saltyman runs. To join, your game must match the protocol; Steam handles the update.
Is Achievement server by Saltyman online, and how reliable is it?
Achievement server by Saltyman is down just now; the last sighting was 26 days 12 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 2 October 2026.
Where is Achievement server by Saltyman located?
No region is published by Achievement server by Saltyman. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 213.44.228.148:28015.
Lists and filters
Which Rust Heatmap lists and filters include Achievement server by Saltyman?
The Rust Heatmap lists that Achievement server by Saltyman fits are: Best Rust community servers and Vanilla Rust servers, busiest first. You will find it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
What do the server tags on Achievement server by Saltyman mean?
These are the tags Achievement server by Saltyman publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166586 (Build): This build is 166586; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Achievement server by Saltyman?
Press F1 in Rust to open the console, then enter client.connect 213.44.228.148:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.