Rust HeatmapInfrared · players
IR live Players45,556 Servers11,667 Warm2,959 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

RustMapEdit map test (not for play)

Offline 213.246.39.157:27116 checked 10d ago

Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,310
rank
top 70%
10d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:36 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
46 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
76 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
240 / 300
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
10 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
299 / 375
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
260 / 300

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on RustMapEdit map test (not for play)?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on RustMapEdit map test (not for play)?

RustMapEdit map test (not for play) has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 10 days 19 hours ago the server made the world it is on now.

Population

How busy is RustMapEdit map test (not for play)?

RustMapEdit map test (not for play) went quiet 10 days 17 hours ago and is offline right now.

How does RustMapEdit map test (not for play) rank against other Rust servers?

Player hours over seven days put RustMapEdit map test (not for play) at #15,310, in the top 70% of ranked servers.

Map and rules

Which map does RustMapEdit map test (not for play) run?

RustMapEdit map test (not for play) runs a procedural map of size 3,000 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on RustMapEdit map test (not for play)?

The name RustMapEdit map test (not for play) does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does RustMapEdit map test (not for play) run?

Rust network protocol 2634 and build 167781 on Linux is what RustMapEdit map test (not for play) runs. To join, your game must match the protocol; Steam handles the update.

Is RustMapEdit map test (not for play) online, and how reliable is it?

Offline at the moment: RustMapEdit map test (not for play) was last seen 10 days 17 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 15 October 2026.

Where is RustMapEdit map test (not for play) located?

Nothing about a region comes from RustMapEdit map test (not for play). Rust Heatmap shows the location a server states. It does not look up the machine's location. 213.246.39.157:27116 is its address.

Lists and filters

Which Rust Heatmap lists and filters include RustMapEdit map test (not for play)?

Best Rust community servers are the Rust Heatmap lists that RustMapEdit map test (not for play) fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustMapEdit map test (not for play) mean?

gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags RustMapEdit map test (not for play) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join RustMapEdit map test (not for play)?

To join by console, open it with F1 in Rust and enter client.connect 213.246.39.157:27116. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players This server has 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build This build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.