4Netplayers Rust Server MN
Offline 213.202.205.29:24000 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:35 UTC28d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 4Netplayers Rust Server MN?
Its recent wipes drew an average peak of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on 4Netplayers Rust Server MN?
Its rhythm cannot yet be told: too few of 4Netplayers Rust Server MN's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 28 days 5 hours ago the server made the world it is on now.
Population
How busy is 4Netplayers Rust Server MN?
Last seen 24 days 15 hours ago, 4Netplayers Rust Server MN is offline at the moment.
How does 4Netplayers Rust Server MN rank against other Rust servers?
Player hours over seven days put 4Netplayers Rust Server MN at #15,966, in the top 71% of ranked servers.
Rules and settings
Which map does 4Netplayers Rust Server MN run?
A procedural map of size 6,000 with seed 1234567890, generated by the game, runs on 4Netplayers Rust Server MN. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on 4Netplayers Rust Server MN?
The name 4Netplayers Rust Server MN does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does 4Netplayers Rust Server MN run?
The build on 4Netplayers Rust Server MN is Rust network protocol 2634 and build 166494, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is 4Netplayers Rust Server MN online, and how reliable is it?
4Netplayers Rust Server MN is down just now; the last sighting was 24 days 15 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is 4Netplayers Rust Server MN located?
No region is published by 4Netplayers Rust Server MN. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 213.202.205.29:24000.
Lists and filters
Which Rust Heatmap lists and filters include 4Netplayers Rust Server MN?
The Rust Heatmap lists that 4Netplayers Rust Server MN fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server MN mean?
The game's server browser reads the tags 4Netplayers Rust Server MN publishes: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join 4Netplayers Rust Server MN?
Press F1 in Rust to open the console, then enter client.connect 213.202.205.29:24000. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.