Rust HeatmapInfrared · players
IR live Players44,070 Servers11,698 Warm3,087 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

DutchRust MapTest Survival

Online 213.165.95.221:28025 checked 13m ago

monthly wipes moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 02:00flare: a wipe in that hourWed 23:00
0
7-day average
peak –
#15,349
rank
top 69%
23d ago
last wipe
monthly schedule
7d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 13m ago

Li2Players

AveragePeak
0123402:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

010020030040002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
35d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 15:19 UTC23d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
31 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 78 on average
71 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 70 on average
33 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
1 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 63 on average
118 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on DutchRust MapTest Survival?

The average peak across its recent wipes is 2 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on DutchRust MapTest Survival?

Once a month, with the force wipe, DutchRust MapTest Survival wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 23 days 9 hours ago. A monthly wipe is what its tags declare.

Player counts

How busy is DutchRust MapTest Survival?

The current population of DutchRust MapTest Survival is 0, against 10 slots. Averaged over the past week: 0 players.

How does DutchRust MapTest Survival rank against other Rust servers?

Ranked #15,349 on seven-day player hours, DutchRust MapTest Survival is in the top 69% of all ranked servers.

Rules and settings

Which map does DutchRust MapTest Survival run?

A procedural map of size 2,500 with seed 675264172, generated by the game, runs on DutchRust MapTest Survival. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on DutchRust MapTest Survival?

No gather rate appears in the name DutchRust MapTest Survival. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does DutchRust MapTest Survival run?

Rust network protocol 2635 and build 168909 is the build DutchRust MapTest Survival runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is DutchRust MapTest Survival online, and how reliable is it?

Online now: DutchRust MapTest Survival. Its reported uptime dates the last restart to about 5 days 12 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 13 September 2026.

Where is DutchRust MapTest Survival located?

A region is not published for DutchRust MapTest Survival. Rust Heatmap shows the location a server states. It does not look up the machine's location. 213.165.95.221:28025 is its address.

Does DutchRust MapTest Survival run smoothly?

The last 48 hours brought an average of 214 server fps and a floor of 190. Entities peaked at 31,906, counting buildings, deployables and all the rest of the world. At its peak it held 4,238 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include DutchRust MapTest Survival?

The Rust Heatmap lists that DutchRust MapTest Survival fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on DutchRust MapTest Survival mean?

These are the tags DutchRust MapTest Survival publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join DutchRust MapTest Survival?

Press F1 in Rust to open the console, then enter client.connect 213.165.95.221:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. You can find it online at https://dutchrustserver.nl.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival game.
mp10
Max players Slot count: 10.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.