Rust HeatmapInfrared · players
IR live Players34,356 Servers11,608 Warm2,818 Fresh wipes · 3h71 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

deisfine server

Offline 213.143.112.5:28015 checked 6d ago

Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#12,779
rank
top 57%
6d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep21 Oct25 Oct29 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

18.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctSat 17 OctTue 15 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 10:58 UTC6d ago 1 – running 2
Sat 17 Oct, 23:46 UTC11d ago 2 held half 4.5 days 1
Tue 15 Sep, 06:53 UTC43d ago – – 32.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
196 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
182 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
16 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
90 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on deisfine server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on deisfine server?

Wipes come at irregular times on deisfine server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 6 days 18 hours ago.

Population

How busy is deisfine server?

The last time deisfine server was seen was 6 days 17 hours ago, and it is offline now. Averaged over the past week: 1 players, peaking at 1.

How does deisfine server rank against other Rust servers?

The top 57% of ranked servers includes deisfine server, at #12,779 for player hours over the last seven days.

Map and rules

Which map does deisfine server run?

The game generates the procedural map on deisfine server.

What are the rules and settings on deisfine server?

No gather rate appears in the name deisfine server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does deisfine server run?

The build on deisfine server is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is deisfine server online, and how reliable is it?

Offline at the moment: deisfine server was last seen 6 days 17 hours ago. It was up 2 of 168 hours across the last 7 full days, or 1% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is deisfine server located?

No region is published by deisfine server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 213.143.112.5:28015 is its address.

Tags

Which Rust Heatmap lists and filters include deisfine server?

Best Rust community servers are the Rust Heatmap lists that deisfine server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on deisfine server mean?

gmrust (Game mode): Rust survival, standard rules; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags deisfine server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join deisfine server?

Enter client.connect 213.143.112.5:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp500
Max players Slot count: 500.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build This build is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.