Testserver
Offline 213.136.87.44:29015 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 16h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Testserver?
An estimate from the force wipe gives Testserver's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 53 days 7 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is Testserver?
Last seen 40 days 12 hours ago, Testserver is offline at the moment.
How does Testserver rank against other Rust servers?
The top 70% of ranked servers includes Testserver, at #15,478 for player hours over the last seven days.
Rules and settings
Which map does Testserver run?
The map on Testserver is procedural, size 3,500 with seed 2147483647, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Testserver?
A gather rate is not given in the name Testserver. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. Joining requires premium status in Rust. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Testserver run?
Rust network protocol 2633 and build 164530 on Windows is what Testserver runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Testserver online, and how reliable is it?
Last seen 40 days 12 hours ago, Testserver is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is Testserver located?
Nothing about a region comes from Testserver. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 213.136.87.44:29015.
Tags
Which Rust Heatmap lists and filters include Testserver?
These Rust Heatmap lists include Testserver: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Testserver mean?
These are the tags Testserver publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp51 (Max players): Slot count: 51; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): Build 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Testserver?
Enter client.connect 213.136.87.44:29015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Joining requires premium status in Rust.
