Rust HeatmapInfrared · players
IR live Players48,366 Servers11,675 Warm3,000 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Lothar

Online 213.136.87.44:28215 checked 9m ago

quad moddedoxidesoftcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Wed 03:00flare: a wipe in that hourFri 01:00
0
7-day average
peak 1
#12,140
rank
top 55%
7h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 9m ago

Li2Players

AveragePeakWipe
00.250.50.75103:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 18:49 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
02040608003:0012:0022:0007:0016:0001:00Wiped Thu 29 Oct, 18:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 55% of all ranked servers, and #553 of the quad servers (top 66%). Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 4

The first 48 hours of its last wipes

Mon 5 OctMon 5 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 18:49 UTC7h ago – – running 1
Mon 5 Oct, 19:30 UTC24d ago 2 halved by day 4 24 days 2
Mon 5 Oct, 08:27 UTC24d ago 2 – 0.5 days 1
Sun 4 Oct, 18:58 UTC25d ago 2 – 0.6 days 0
Fri 2 Oct, 18:43 UTC27d ago 1 held half 2 days 0
Thu 1 Oct, 22:06 UTC FW28d ago 1 – 0.9 days 0
Mon 21 Sep, 17:44 UTC38d ago 2 held half 10.2 days 0
Sun 20 Sep, 19:11 UTC39d ago 2 – 0.9 days 0
Sun 20 Sep, 12:15 UTC39d ago 2 – 0.3 days 0
Sat 19 Sep, 09:24 UTC40d ago 2 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
1 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
1 / 233
[EA] Softcore 1
quad · monthly · 67 on average
12 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 57 on average
71 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 32 on average
33 / 150
Rusty Sporks PvP | softcore / noob friendly
NA · quad · biweekly · 10 on average
8 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Lothar?

Its recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on Lothar?

No next wipe can be predicted: Lothar wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 7 hours ago.

Population

How busy is Lothar?

The current population of Lothar is 0, against 50 slots. The average across the last seven days is 0 players; the peak reached 1. Look at 19:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Lothar rank against other Rust servers?

Player hours over seven days put Lothar at #12,140, in the top 55% of ranked servers. The quad group puts it at #553.

Settings and rules

Which map does Lothar run?

Lothar runs a procedural map of size 3,600 with seed 1973365795, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Lothar?

A gather rate is not given in the name Lothar. A group can have at most 4 players (quad). softcore is the game mode, A more forgiving Facepunch mode, keeping part of your loot. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does Lothar run?

Rust network protocol 2635 and build 168909 is the build Lothar runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Lothar online, and how reliable is it?

Right now Lothar shows as online. About 1 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Lothar located?

A region is not published for Lothar. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 213.136.87.44:28215.

Does Lothar run smoothly?

Average server fps over the last 48 hours was 56; it never dropped below 29. Buildings, deployables and the rest of the world came to as much as 74,914 entities. The highest memory use was 1,841 MB. Players feel lag when fps falls and the entity count climbs.

Tags

Which Rust Heatmap lists and filters include Lothar?

Modded Rust servers, by live population are the Rust Heatmap lists that Lothar fits. Filtering the list by Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours brings it up.

What do the server tags on Lothar mean?

These are the tags Lothar publishes for the game's server browser to read: gmsoftcore (Game mode): The ruleset is softcore, the easier one; mp50 (Max players): The slot count is 50; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Lothar?

Enter client.connect 213.136.87.44:28215 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode The ruleset is softcore, the easier one.
mp50
Max players The slot count is 50.
ts4
Group limit A team holds no more than 4.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.