Azuras Land
Online 213.136.87.44:28115 checked 14m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 40 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 16:37 UTC3d ago | 3° | – | running | 0 |
| Thu 22 Oct, 10:48 UTC6d ago | 3° | held half | 3.2 days | 0 |
| Wed 21 Oct, 16:54 UTC7d ago | 3° | – | 0.7 days | 0 |
| Mon 19 Oct, 18:20 UTC9d ago | 2° | – | 1.9 days | 0 |
| Mon 19 Oct, 06:41 UTC10d ago | 2° | – | 0.5 days | 0 |
| Sun 18 Oct, 11:12 UTC10d ago | 1° | – | 0.8 days | 0 |
| Fri 16 Oct, 03:36 UTC13d ago | 1° | held half | 2.3 days | 0 |
| Thu 1 Oct, 22:13 UTC FW27d ago | 1° | halved by day 1 | 14.2 days | 0 |
| Tue 29 Sep, 19:57 UTC29d ago | 1° | halved by day 1 | 2.1 days | 0 |
| Thu 17 Sep, 18:08 UTC41d ago | – | – | 12.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Azuras Land?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe reached its peak 40 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Azuras Land?
There is no next wipe to predict on Azuras Land, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 3 days 16 hours ago the server made the world it is on now.
Population
How busy is Azuras Land?
Azuras Land currently has 0 of its 50 slots filled. Averaged over the past week: 1 players, peaking at 3. Look at 20:00 UTC for the last 48 hours: that hour averaged 3 players.
How does Azuras Land rank against other Rust servers?
The top 17% of ranked servers includes Azuras Land, at #3,757 for player hours over the last seven days.
Rules and settings
Which map does Azuras Land run?
Azuras Land runs a procedural map of size 4,500 with seed 183258278, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Azuras Land?
A gather rate is not given in the name Azuras Land. Groups can contain up to 8 players, the default in the game. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Azuras Land run?
Rust network protocol 2635 and build 168909 is the build Azuras Land runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Azuras Land online, and how reliable is it?
Online now: Azuras Land. Its reported uptime dates the last restart to about 7 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Azuras Land located?
Nothing about a region comes from Azuras Land. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 213.136.87.44:28115.
Does Azuras Land run smoothly?
It averaged 55 server fps over the last 48 hours, with a low of 16. Entities peaked at 120,490, counting buildings, deployables and all the rest of the world. At its peak it held 3,585 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Azuras Land?
The Rust Heatmap lists that Azuras Land fits are: Modded Rust servers, by live population and Best Rust PvE servers. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Azuras Land mean?
The game's server browser reads the tags Azuras Land publishes: gmvanilla (Game mode): The vanilla survival game; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Azuras Land?
To join by console, open it with F1 in Rust and enter client.connect 213.136.87.44:28115. Or press Launch Rust on this page, which connects you through Steam.
