Rust HeatmapInfrared · players
IR live Players32,618 Servers11,652 Warm2,799 Fresh wipes · 3h77 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Vigil Dev

Offline 212.70.99.192:28015 checked 12d ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,099
rank
top 70%
16d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
116 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
13 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
18 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
29 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Vigil Dev?

Its rhythm cannot yet be told: too few of Vigil Dev's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 16 days 3 hours ago.

Population

How busy is Vigil Dev?

Last seen 12 days 14 hours ago, Vigil Dev is offline at the moment.

How does Vigil Dev rank against other Rust servers?

The top 70% of ranked servers includes Vigil Dev, at #15,099 for player hours over the last seven days.

Map and rules

Which map does Vigil Dev run?

A procedural map, generated by the game, runs on Vigil Dev.

What are the rules and settings on Vigil Dev?

The name Vigil Dev does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Vigil Dev run?

Rust network protocol 2634 and build 167584 on Windows is what Vigil Dev runs. To join, your game must match the protocol; Steam handles the update.

Is Vigil Dev online, and how reliable is it?

Vigil Dev is down just now; the last sighting was 12 days 14 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 14 October 2026.

Where is Vigil Dev located?

No region is published by Vigil Dev. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 212.70.99.192:28015.

Tags

Which Rust Heatmap lists and filters include Vigil Dev?

The Rust Heatmap lists that Vigil Dev fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Vigil Dev mean?

These are the tags Vigil Dev publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Vigil Dev?

Enter client.connect 212.70.99.192:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167584
Build Build 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.