Rust HeatmapInfrared · players
IR live Players71,901 Servers11,757 Warm3,470 Fresh wipes · 3h213 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–50° · slots

Pelican Test

Offline 212.247.125.89:27015 checked 15d ago

monthly wipes vanillamoddedcarbon
Sp1 · players now 1/ 50
2% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,234
rank
top 66%
15d ago
last wipe
monthly schedule
6d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 15d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct16 Oct18 Oct19 Oct20 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
20 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
67 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 78 on average
53 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 75 on average
106 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 72 on average
170 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Pelican Test?

An estimate from the force wipe gives Pelican Test's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 15 days 22 hours ago. Its tags state a wipe each month.

Population

How busy is Pelican Test?

Pelican Test went quiet 15 days 22 hours ago and is offline right now.

How does Pelican Test rank against other Rust servers?

Player hours over seven days put Pelican Test at #14,234, in the top 66% of ranked servers.

Rules and settings

Which map does Pelican Test run?

A procedural map, generated by the game, runs on Pelican Test.

What are the rules and settings on Pelican Test?

The name Pelican Test does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Pelican Test run?

Rust network protocol 2634 and build 167781 on Linux is what Pelican Test runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Pelican Test online, and how reliable is it?

Pelican Test is down just now; the last sighting was 15 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 14 October 2026.

Where is Pelican Test located?

A region is not published for Pelican Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 212.247.125.89:27015 is its address.

Tags

Which Rust Heatmap lists and filters include Pelican Test?

Modded Rust servers, by live population are the Rust Heatmap lists that Pelican Test fits. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Pelican Test mean?

The game's server browser reads the tags Pelican Test publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Pelican Test?

To join by console, open it with F1 in Rust and enter client.connect 212.247.125.89:27015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: the game in Facepunch's own form.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.