RAPTORSLAKE
Online 212.22.93.27:28014 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:44 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RAPTORSLAKE?
The only wipe on RAPTORSLAKE is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 41 hours ago. The tags list one wipe a month.
Population
How busy is RAPTORSLAKE?
The current population of RAPTORSLAKE is 0, against 100 slots. Averaged over the past week: 0 players, peaking at 1. Look at 17:00 UTC for the last 48 hours: that hour averaged 1 players.
How does RAPTORSLAKE rank against other Rust servers?
The top 45% of ranked servers includes RAPTORSLAKE, at #10,097 for player hours over the last seven days.
Map and rules
Which map does RAPTORSLAKE run?
A procedural map of size 6,000 with seed 1605290779, generated by the game, runs on RAPTORSLAKE. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on RAPTORSLAKE?
The name RAPTORSLAKE does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does RAPTORSLAKE run?
The build on RAPTORSLAKE is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RAPTORSLAKE online, and how reliable is it?
Online now: RAPTORSLAKE. Its reported uptime dates the last restart to about 7 hours ago. 47 of 48 hours up over the last 2 full days, which is 98%. Rust Heatmap has had it on record since 26 October 2026.
Where is RAPTORSLAKE located?
A region is not published for RAPTORSLAKE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 212.22.93.27:28014.
Does RAPTORSLAKE run smoothly?
Average server fps over the last 48 hours was 66; it never dropped below 65. Buildings, deployables and the rest of the world came to as much as 196,111 entities. Memory use reached 3,957 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include RAPTORSLAKE?
The Rust Heatmap lists that RAPTORSLAKE fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What do the server tags on RAPTORSLAKE mean?
These are the tags RAPTORSLAKE publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join RAPTORSLAKE?
To join by console, open it with F1 in Rust and enter client.connect 212.22.93.27:28014. Or press Launch Rust on this page, which connects you through Steam.
