server_name
Offline 212.164.25.199:28016 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on server_name?
The record of server_name's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 29 days 18 hours ago.
Player counts
How busy is server_name?
server_name went quiet 29 days 18 hours ago and is offline right now.
How does server_name rank against other Rust servers?
The top 71% of ranked servers includes server_name, at #16,859 for player hours over the last seven days.
Settings and rules
Which map does server_name run?
A procedural map, generated by the game, runs on server_name.
What are the rules and settings on server_name?
The name server_name does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does server_name run?
The build on server_name is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is server_name online, and how reliable is it?
server_name is down just now; the last sighting was 29 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 29 September 2026.
Where is server_name located?
Nothing about a region comes from server_name. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 212.164.25.199:28016.
Lists and filters
Which Rust Heatmap lists and filters include server_name?
These Rust Heatmap lists include server_name: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on server_name mean?
The game's server browser reads the tags server_name publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join server_name?
Press F1 in Rust to open the console, then enter client.connect 212.164.25.199:28016. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.