RustTest
Offline 212.15.61.108:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RustTest?
RustTest has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 32 days 12 hours ago the server made the world it is on now.
Population
How busy is RustTest?
The last time RustTest was seen was 11 days 14 hours ago, and it is offline now.
How does RustTest rank against other Rust servers?
Ranked #15,210 on seven-day player hours, RustTest is in the top 70% of all ranked servers.
Rules and settings
Which map does RustTest run?
The game generates the procedural map on RustTest.
What are the rules and settings on RustTest?
The name RustTest does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does RustTest run?
Rust network protocol 2633 and build 165217 is the build RustTest runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustTest online, and how reliable is it?
Offline at the moment: RustTest was last seen 11 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 26 September 2026.
Where is RustTest located?
No region is published by RustTest. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 212.15.61.108:28015.
Tags
Which Rust Heatmap lists and filters include RustTest?
The Rust Heatmap lists that RustTest fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustTest mean?
gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags RustTest publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RustTest?
Enter client.connect 212.15.61.108:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.