LOCAL LAB [no EAC]
Offline 212.14.31.16:28015 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:29 UTC6d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on LOCAL LAB [no EAC]?
Its recent wipes drew an average peak of 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on LOCAL LAB [no EAC]?
Its rhythm cannot yet be told: too few of LOCAL LAB [no EAC]'s wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 6 days 10 hours ago.
Population
How busy is LOCAL LAB [no EAC]?
Last seen 1 hours ago, LOCAL LAB [no EAC] is offline at the moment. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.
How does LOCAL LAB [no EAC] rank against other Rust servers?
The top 27% of ranked servers includes LOCAL LAB [no EAC], at #6,109 for player hours over the last seven days.
Rules and settings
Which map does LOCAL LAB [no EAC] run?
The game generates the procedural map on LOCAL LAB [no EAC].
What are the rules and settings on LOCAL LAB [no EAC]?
No gather rate appears in the name LOCAL LAB [no EAC]. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is off.
Server details
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2635 and build 168909 on Windows is what LOCAL LAB [no EAC] runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LOCAL LAB [no EAC] online, and how reliable is it?
Offline at the moment: LOCAL LAB [no EAC] was last seen 1 hours ago. 42 of 168 hours up over the last 7 full days, which is 25%. It first appears in Rust Heatmap records on 25 September 2026.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 212.14.31.16:28015.
Tags
Which Rust Heatmap lists and filters include LOCAL LAB [no EAC]?
The Rust Heatmap lists that LOCAL LAB [no EAC] fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join LOCAL LAB [no EAC]?
Enter client.connect 212.14.31.16:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.