cntjsdn
Offline 211.115.168.186:40716 checked 40d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on cntjsdn?
cntjsdn has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 40 days 4 hours ago the server made the world it is on now.
Population
How busy is cntjsdn?
Last seen 40 days 4 hours ago, cntjsdn is offline at the moment.
How does cntjsdn rank against other Rust servers?
Ranked #15,401 on seven-day player hours, cntjsdn is in the top – of all ranked servers.
Rules and settings
Which map does cntjsdn run?
A procedural map, generated by the game, runs on cntjsdn.
What are the rules and settings on cntjsdn?
No gather rate appears in the name cntjsdn. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does cntjsdn run?
The build on cntjsdn is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is cntjsdn online, and how reliable is it?
Offline at the moment: cntjsdn was last seen 40 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 19 September 2026.
Where is cntjsdn located?
Nothing about a region comes from cntjsdn. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 211.115.168.186:40716.
Lists and filters
Which Rust Heatmap lists and filters include cntjsdn?
These Rust Heatmap lists include cntjsdn: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on cntjsdn mean?
gmrust (Game mode): Survival in the standard Rust form; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set are the tags cntjsdn publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join cntjsdn?
Press F1 in Rust to open the console, then enter client.connect 211.115.168.186:40716. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.