龙的传人之青春散养
Online EA 210.16.177.45:28956 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers, top 77% in EA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 47 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 14:10 UTC3d ago | 1° | – | running | 0 |
| Sat 24 Oct, 04:03 UTC5d ago | 1° | – | 1.4 days | 1 |
| Fri 23 Oct, 15:04 UTC5d ago | 1° | – | 0.5 days | 0 |
| Fri 2 Oct, 01:07 UTC27d ago | 1° | halved by day 2 | 21.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on 龙的传人之青春散养?
At their busiest, its recent wipes averaged 1 players. 47 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 2.
What is the wipe schedule on 龙的传人之青春散养?
A single monthly wipe, the force wipe, is all 龙的传人之青春散养 runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 3 days 19 hours ago. A monthly wipe is what its tags declare.
Population
How busy is 龙的传人之青春散养?
龙的传人之青春散养 currently has 0 of its 50 slots filled. A seven-day average of 0 players, with a peak of 1. Look at 14:00 UTC for the last 48 hours: that hour averaged 1 players.
How does 龙的传人之青春散养 rank against other Rust servers?
On player hours over the last seven days, 龙的传人之青春散养 is #8,183 globally (top 37%) and #429 in Asia.
Map and rules
Which map does 龙的传人之青春散养 run?
龙的传人之青春散养 runs a procedural map of size 4,000 with seed 993061680, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on 龙的传人之青春散养?
A gather rate is not given in the name 龙的传人之青春散养. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does 龙的传人之青春散养 run?
The build on 龙的传人之青春散养 is Rust network protocol 2635 and build 168909, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is 龙的传人之青春散养 online, and how reliable is it?
The server is up at the moment: 龙的传人之青春散养 is online. About 3 days 17 hours ago is when it last restarted, by its own uptime figure. It was up 136 of 168 hours across the last 7 full days, or 81% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is 龙的传人之青春散养 located?
In Asia, 龙的传人之青春散养 lists itself with the EA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 210.16.177.45:28956 is its address.
Does 龙的传人之青春散养 run smoothly?
Average server fps over the last 48 hours was 19; it never dropped below 12. Buildings, deployables and the rest of the world came to as much as 99,716 entities. The highest memory use was 3,442 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include 龙的传人之青春散养?
The Rust Heatmap lists that 龙的传人之青春散养 fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on 龙的传人之青春散养 mean?
These are the tags 龙的传人之青春散养 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EA (East Asia): East Asia is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join 龙的传人之青春散养?
To join by console, open it with F1 in Rust and enter client.connect 210.16.177.45:28956. Or press Launch Rust on this page, which connects you through Steam.