Rust HeatmapInfrared · players
IR live Players95,741 Servers11,876 Warm4,087 Fresh wipes · 3h161 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 2° now Linear · 0–40° · slots

Stoner6unts 10X Mods In Progress

Offline 209.222.98.175:54552 checked 8d ago

10x moddedoxide
Sp1 · players now 2/ 40
5% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#12,111
rank
top 55%
9d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 8d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct21 Oct23 Oct25 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 16:44 UTC10d ago 3 – running 0
Fri 16 Oct, 05:27 UTC11d ago 3 – 1.5 days 0
Thu 15 Oct, 18:17 UTC11d ago 3 – 0.5 days 1
Wed 14 Oct, 02:21 UTC13d ago 3 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 10x | No BPs | Kits | Shop
EU · groups of 20+ · 10x · weekly · 335 on average
599 / 650
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 176 on average
163 / 200
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 176 on average
158 / 200
KRAKEN | X10 | EU | KITS | RP | FPS+
EU · groups of 14+ · 10x · weekly · 145 on average
251 / 400
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]
EU · groups of 8+ · 10x · biweekly · 75 on average
152 / 150
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]
OC · groups of 8+ · 10x · biweekly · 70 on average
38 / 150

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Stoner6unts 10X Mods In Progress?

Its recent wipes drew an average peak of 3 players. 3 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Stoner6unts 10X Mods In Progress?

Wipes come at irregular times on Stoner6unts 10X Mods In Progress, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 9 days 23 hours ago the server made the world it is on now.

Player counts

How busy is Stoner6unts 10X Mods In Progress?

Stoner6unts 10X Mods In Progress went quiet 8 days 19 hours ago and is offline right now.

How does Stoner6unts 10X Mods In Progress rank against other Rust servers?

Ranked #12,111 on seven-day player hours, Stoner6unts 10X Mods In Progress is in the top 55% of all ranked servers.

Map and rules

Which map does Stoner6unts 10X Mods In Progress run?

Stoner6unts 10X Mods In Progress runs a procedural map of size 4,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Stoner6unts 10X Mods In Progress?

10x gather is what Stoner6unts 10X Mods In Progress advertises in its name. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Stoner6unts 10X Mods In Progress run?

The build on Stoner6unts 10X Mods In Progress is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Stoner6unts 10X Mods In Progress online, and how reliable is it?

Offline at the moment: Stoner6unts 10X Mods In Progress was last seen 8 days 19 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 14 October 2026.

Where is Stoner6unts 10X Mods In Progress located?

A region is not published for Stoner6unts 10X Mods In Progress. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 209.222.98.175:54552.

Lists and filters

Which Rust Heatmap lists and filters include Stoner6unts 10X Mods In Progress?

These Rust Heatmap lists include Stoner6unts 10X Mods In Progress: 10x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x brings it up.

What do the server tags on Stoner6unts 10X Mods In Progress mean?

The game's server browser reads the tags Stoner6unts 10X Mods In Progress publishes: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Stoner6unts 10X Mods In Progress?

Enter client.connect 209.222.98.175:54552 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/nB2QEhcma.

KeyServer tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp40
Max players The slot count is 40.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.