Rust HeatmapInfrared · players
IR live Players72,836 Servers11,736 Warm3,680 Fresh wipes · 3h131 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Actual real True One Grid 1 Grid | 10/25

Offline NA 209.205.225.2:28020 checked 3h ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 14:00flare: a wipe in that hourWed 10:00
0
7-day average
peak 3
#5,969
rank
top 27% · #981 in NA
2d ago
last wipe
no schedule published
4h
next wipe
Wed 28 Oct, 18:01 UTC
UTC checked 3h ago

Li2Players

AveragePeak
00.511.5214:0023:0008:0016:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

01020304014:0023:0008:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

a steady gap

Next wipe Wednesday 28 October, 18:01 UTC, in 4h. Every 3 days · medium confidence

3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 1.5

Coming wipes

4h
Wed 28 Oct, 18:01 UTC
3d 4h
Sat 31 Oct, 18:04 UTC
6d 4h
Tue 3 Nov, 18:07 UTC
8d 5h
Thu 5 Nov, 19:00 UTC
FW
9d 5h
Fri 6 Nov, 18:10 UTC
12d 5h
Mon 9 Nov, 18:13 UTC
15d 5h
Thu 12 Nov, 18:16 UTC
18d 5h
Sun 15 Nov, 18:19 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctMon 19 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 17:58 UTC2d ago 3 – running 0
Thu 22 Oct, 17:55 UTC5d ago 1 held half 3 days 0
Mon 19 Oct, 18:01 UTC8d ago 2 held half 3 days 0
Fri 16 Oct, 17:55 UTC11d ago 1 held half 3 days 0
Tue 13 Oct, 17:56 UTC14d ago 3 halved by day 1 3 days 0
Sat 10 Oct, 17:55 UTC17d ago 3 halved by day 2 3 days 1
Wed 7 Oct, 17:56 UTC20d ago 1 halved by day 1 3 days 0
Sun 4 Oct, 17:55 UTC23d ago 1 held half 3 days 0
Thu 1 Oct, 18:05 UTC FW26d ago 2 held half 3 days 0
Mon 28 Sep, 17:55 UTC29d ago 3 halved by day 2 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 39 on average
13 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 28 on average
5 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
7 / 100
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 16 on average
5 / 175
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
6 / 150
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
5 / 90

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Actual real True One Grid 1 Grid | 10/25?

At their busiest, its recent wipes averaged 2 players. 1 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 60% of its recent wipes. It fell below half by day 1.5 when it did not hold.

What is the wipe schedule on Actual real True One Grid 1 Grid | 10/25?

The recent gap between wipes on Actual real True One Grid 1 Grid | 10/25 is about 3 days. Due on Wednesday 28 October at 18:01 UTC: the next wipe. 2 days 19 hours ago the server made the world it is on now.

Population

How busy is Actual real True One Grid 1 Grid | 10/25?

The last time Actual real True One Grid 1 Grid | 10/25 was seen was 3 hours ago, and it is offline now. A seven-day average of 0 players, with a peak of 3. Its busiest point in the last 48 hours was 15:00 UTC, averaging 1 players.

How does Actual real True One Grid 1 Grid | 10/25 rank against other Rust servers?

Seven-day player hours place Actual real True One Grid 1 Grid | 10/25 at #5,969, in the top 27% of ranked servers; within North America it is #981.

Rules and settings

Which map does Actual real True One Grid 1 Grid | 10/25 run?

The map on Actual real True One Grid 1 Grid | 10/25 is procedural, size 1,000 with seed 79905603, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Actual real True One Grid 1 Grid | 10/25?

The name Actual real True One Grid 1 Grid | 10/25 does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Actual real True One Grid 1 Grid | 10/25 run?

Rust network protocol 2635 and build 168909 on Linux is what Actual real True One Grid 1 Grid | 10/25 runs. Steam updates your game for you, and the protocol has to match for you to join.

Is Actual real True One Grid 1 Grid | 10/25 online, and how reliable is it?

Last seen 3 hours ago, Actual real True One Grid 1 Grid | 10/25 is offline right now. The uptime it reports puts the last restart at about 23 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Actual real True One Grid 1 Grid | 10/25 located?

With its NA tag, Actual real True One Grid 1 Grid | 10/25 lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 209.205.225.2:28020 is its address.

Does Actual real True One Grid 1 Grid | 10/25 run smoothly?

The last 48 hours brought an average of 30 server fps and a floor of 30. The world held as many as 3,564 entities, buildings and deployables included. Memory use reached 1,286 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Actual real True One Grid 1 Grid | 10/25?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Actual real True One Grid 1 Grid | 10/25 fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Actual real True One Grid 1 Grid | 10/25 mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it; oxidation (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one are the tags Actual real True One Grid 1 Grid | 10/25 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Actual real True One Grid 1 Grid | 10/25?

Enter client.connect 209.205.225.2:28020 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,NA,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players Slot count: 50.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America North America is where the server browser puts it.

Other

oxidation
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.