-
Offline EU 209.205.224.2:29010 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 01:52 UTC, in 5d 19h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 01:52 UTC15d ago | 1° | – | running | 0 |
| Fri 9 Oct, 15:38 UTC19d ago | 1° | halved by day 1 | 4.4 days | 0 |
| Thu 8 Oct, 19:30 UTC20d ago | 1° | – | 0.8 days | 0 |
| Sat 3 Oct, 20:54 UTC25d ago | 1° | halved by day 1 | 4.9 days | 0 |
| Sat 3 Oct, 11:55 UTC25d ago | 1° | – | 0.4 days | 0 |
| Fri 2 Oct, 21:37 UTC26d ago | 1° | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on -?
Its recent wipes drew an average peak of 1 players. 1 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.
What is the wipe schedule on -?
Its tag guides the prediction because -'s wipe record is too thin to confirm the schedule. Due on Wednesday 4 November at 01:52 UTC: the next wipe. 15 days 3 hours ago the server made the world it is on now. Its tags carry a weekly wipe schedule.
Population
How busy is -?
The last time - was seen was 15 days 1 hours ago, and it is offline now.
How does - rank against other Rust servers?
Seven-day player hours place - at #13,027, in the top 60% of ranked servers; within Europe it is #2,408.
Map and rules
What are the rules and settings on -?
The name - does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does - run?
The build on - is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is - online, and how reliable is it?
Last seen 15 days 1 hours ago, - is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is - located?
With its EU tag, - lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 209.205.224.2:29010 is its address.
Lists and filters
Which Rust Heatmap lists and filters include -?
These Rust Heatmap lists include -: EU Rust servers, busiest first and Modded Rust servers, by live population. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on - mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^w (Weekly): It wipes once a week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; EU (Europe): The server browser lists it under Europe are the tags - publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join -?
Press F1 in Rust to open the console, then enter client.connect 209.205.224.2:29010. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.