Rust HeatmapInfrared · players
IR live Players43,286 Servers11,649 Warm3,030 Fresh wipes · 3h94 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Thee Big DIHHHH

Online 209.192.255.72:29394 checked 13m ago

Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 09:00flare: a wipe in that hourThu 07:00
0
7-day average
peak –
#15,338
rank
top 69%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 13m ago

Li2Players

AveragePeak
0123409:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
285 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
252 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
25 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
32 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
119 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Thee Big DIHHHH?

The record of Thee Big DIHHHH's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 11 hours ago.

Population

How busy is Thee Big DIHHHH?

The current population of Thee Big DIHHHH is 0, against 2 slots. The average across the last seven days is 0 players.

How does Thee Big DIHHHH rank against other Rust servers?

The top 69% of ranked servers includes Thee Big DIHHHH, at #15,338 for player hours over the last seven days.

Settings and rules

Which map does Thee Big DIHHHH run?

The map on Thee Big DIHHHH is procedural, size 2,300 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Thee Big DIHHHH?

A gather rate is not given in the name Thee Big DIHHHH. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Thee Big DIHHHH run?

Rust network protocol 2634 and build 167781 is the build Thee Big DIHHHH runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Thee Big DIHHHH online, and how reliable is it?

Right now Thee Big DIHHHH shows as online. The uptime it reports puts the last restart at about 6 days 20 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 15 October 2026.

Where is Thee Big DIHHHH located?

Nothing about a region comes from Thee Big DIHHHH. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 209.192.255.72:29394 is its address.

Does Thee Big DIHHHH run smoothly?

The last 48 hours brought an average of 237 server fps and a floor of 227. The world held as many as 25,149 entities, buildings and deployables included. At its peak it held 3,418 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Thee Big DIHHHH?

These Rust Heatmap lists include Thee Big DIHHHH: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Thee Big DIHHHH mean?

These are the tags Thee Big DIHHHH publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Thee Big DIHHHH?

To join by console, open it with F1 in Rust and enter client.connect 209.192.255.72:29394. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players This server has 2 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.