Thee Big DIHHHH
Online 209.192.255.72:29394 checked 13m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Thee Big DIHHHH?
The record of Thee Big DIHHHH's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 11 hours ago.
Population
How busy is Thee Big DIHHHH?
The current population of Thee Big DIHHHH is 0, against 2 slots. The average across the last seven days is 0 players.
How does Thee Big DIHHHH rank against other Rust servers?
The top 69% of ranked servers includes Thee Big DIHHHH, at #15,338 for player hours over the last seven days.
Settings and rules
Which map does Thee Big DIHHHH run?
The map on Thee Big DIHHHH is procedural, size 2,300 with seed 50000, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Thee Big DIHHHH?
A gather rate is not given in the name Thee Big DIHHHH. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Thee Big DIHHHH run?
Rust network protocol 2634 and build 167781 is the build Thee Big DIHHHH runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is Thee Big DIHHHH online, and how reliable is it?
Right now Thee Big DIHHHH shows as online. The uptime it reports puts the last restart at about 6 days 20 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 15 October 2026.
Where is Thee Big DIHHHH located?
Nothing about a region comes from Thee Big DIHHHH. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 209.192.255.72:29394 is its address.
Does Thee Big DIHHHH run smoothly?
The last 48 hours brought an average of 237 server fps and a floor of 227. The world held as many as 25,149 entities, buildings and deployables included. At its peak it held 3,418 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include Thee Big DIHHHH?
These Rust Heatmap lists include Thee Big DIHHHH: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Thee Big DIHHHH mean?
These are the tags Thee Big DIHHHH publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Thee Big DIHHHH?
To join by console, open it with F1 in Rust and enter client.connect 209.192.255.72:29394. Or press Launch Rust on this page, which connects you through Steam.