Rust HeatmapInfrared · players
IR live Players41,937 Servers11,705 Warm3,034 Fresh wipes · 3h101 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

[US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases

Offline NA 209.126.2.184:28023 checked 1d ago

2x monthly wipes moddedcarbon
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 02:00flare: a wipe in that hourTue 11:00
0
7-day average
peak 1
#13,106
rank
top 59% · #1414 in NA
27d ago
last wipe
monthly schedule
7d 17h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 1d ago

Li2Players

AveragePeak
0123402:0004:0006:0007:0009:0011:00

Hourly average and peak, UTC.

Li3Server performance

02040608002:0004:0006:0007:0009:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 17h
Thu 5 Nov, 19:00 UTC
FW
35d 17h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:42 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Dusk till Dawn | 2x | Offline Protect | 5% Upkeep | No BP Wipe
NA · groups of 6 · 2x · monthly · 3 on average
1 / 100
WARBANDITS.GG 2X |Solo/Duo/Trio/Quad/Max5| JUST FULLWIPED
NA · groups of 5 · 2x · weekly · 137 on average
388 / 400
[US] Spoonkid Rust - 2x Saturdays | 6 MAX | Shared BPs
NA · groups of 6 · 2x · weekly · 93 on average
9 / 75
[US] Spoonkid Rust - 2x Mondays | 5 MAX | Shared BPs
NA · groups of 5 · 2x · weekly · 47 on average
25 / 75
HollowServers.co 2x Solo/Duo/Trio | JUST FULL WIPED
NA · groups of 6 · 2x · biweekly · 1 on average
1 / 100
Rusty Chicken | US 2X | Vanilla+ | WIPED 10/22
NA · groups of 5 · 2x · weekly · 1 on average
0 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?

Its recent wipes drew an average peak of 2 players. 25 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?

Once a month, with the force wipe, [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 1 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.

Player counts

How busy is [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?

[US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases went quiet 38 hours ago and is offline right now. A seven-day average of 0 players, with a peak of 1.

How does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases rank against other Rust servers?

Top 59% of ranked servers and #1,414 in North America: that is [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases at #13,106 for player hours over seven days.

Map and rules

Which map does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases run?

A procedural map of size 4,250 with seed 330014502, generated by the game, runs on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?

[US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases's name indicates a gather rate of 2x. 5 players is the cap for groups. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases run?

The build on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases online, and how reliable is it?

Last seen 38 hours ago, [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases is offline right now. The uptime it reports puts the last restart at about 23 hours ago. It was up 132 of 168 hours across the last 7 full days, or 79% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases located?

In North America, [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases lists itself with the NA tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 209.126.2.184:28023.

Does [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases run smoothly?

It averaged 41 server fps over the last 48 hours, with a low of 39. Buildings, deployables and the rest of the world came to as much as 71,281 entities. Memory use reached 4,733 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?

2x Rust servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases fits. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

What do the server tags on [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases mean?

The game's server browser reads the tags [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): This server has 50 slots; ts5 (Group limit): The team limit is 5; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [US] ApacheRocket - PvEvP 2x |Max5|Skills|Kits|RaidableBases?

Enter client.connect 209.126.2.184:28023 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://apacherocket.tebex.io/ is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,gmvanilla,cs168909,ts5

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players This server has 50 slots.
ts5
Group limit The team limit is 5.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.