osmium dev p6c-osmium (local)
Offline 208.88.69.27:28730 checked 19d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:34 UTC19d ago | 0° | – | running | 0 |
| Thu 8 Oct, 00:47 UTC21d ago | 0° | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on osmium dev p6c-osmium (local)?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on osmium dev p6c-osmium (local)?
osmium dev p6c-osmium (local) has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 16 hours ago.
Player counts
How busy is osmium dev p6c-osmium (local)?
The last time osmium dev p6c-osmium (local) was seen was 19 days 16 hours ago, and it is offline now.
How does osmium dev p6c-osmium (local) rank against other Rust servers?
Ranked #15,825 on seven-day player hours, osmium dev p6c-osmium (local) is in the top 72% of all ranked servers.
Settings and rules
Which map does osmium dev p6c-osmium (local) run?
osmium dev p6c-osmium (local) runs a procedural map, which the game generates.
What are the rules and settings on osmium dev p6c-osmium (local)?
A gather rate is not given in the name osmium dev p6c-osmium (local). 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does osmium dev p6c-osmium (local) run?
Rust network protocol 2634 and build 167231 on Linux is what osmium dev p6c-osmium (local) runs. To join, your game must match the protocol; Steam handles the update.
Is osmium dev p6c-osmium (local) online, and how reliable is it?
Offline at the moment: osmium dev p6c-osmium (local) was last seen 19 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 8 October 2026.
Where is osmium dev p6c-osmium (local) located?
Nothing about a region comes from osmium dev p6c-osmium (local). What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 208.88.69.27:28730 is its address.
Tags
Which Rust Heatmap lists and filters include osmium dev p6c-osmium (local)?
These Rust Heatmap lists include osmium dev p6c-osmium (local): Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on osmium dev p6c-osmium (local) mean?
gmrust (Game mode): Rust survival, standard rules; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167231 (Build): This build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank are the tags osmium dev p6c-osmium (local) publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join osmium dev p6c-osmium (local)?
To join by console, open it with F1 in Rust and enter client.connect 208.88.69.27:28730. Or press Launch Rust on this page, which connects you through Steam.