Rust HeatmapInfrared · players
IR live Players43,388 Servers11,713 Warm3,068 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base

Online 208.115.217.131:28080 checked 7m ago

2x moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 02:00flare: a wipe in that hourWed 23:00
0
7-day average
peak 2
#6,341
rank
top 28%
12d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75102:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Li3Server performance

05010015020002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 10:08 UTC12d ago 2 – running 0
Thu 1 Oct, 22:51 UTC FW27d ago 2 halved by day 5 14.5 days 0
Thu 17 Sep, 21:23 UTC41d ago 2 held half 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 801 on average
333 / 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 597 on average
147 / 175
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 368 on average
169 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 349 on average
67 / 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 327 on average
413 / 480
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 313 on average
62 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Its recent wipes drew an average peak of 2 players. 13 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 5 it was below half in the wipes that did not hold.

What is the wipe schedule on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

There is no next wipe to predict on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 12 days 15 hours ago.

Player counts

How busy is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.

How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base rank against other Rust servers?

The top 28% of ranked servers includes Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, at #6,341 for player hours over the last seven days.

Settings and rules

Which map does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?

The map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is procedural, size 4,500 with seed 1969639430, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base's name indicates a gather rate of 2x. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.

About the server

Which version of Rust does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?

Rust network protocol 2635 and build 168909 is the build Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base online, and how reliable is it?

Online now: Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. The uptime it reports puts the last restart at about 35 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base located?

Nothing about a region comes from Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 208.115.217.131:28080.

Does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run smoothly?

The last 48 hours brought an average of 88 server fps and a floor of 65. Buildings, deployables and the rest of the world came to as much as 128,976 entities. At its peak it held 3,929 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Rust servers with zombies in the name, 2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the server tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base mean?

These are the tags Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?

Enter client.connect 208.115.217.131:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/Vkpn3UJsaW is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.