Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base
Online 208.115.217.131:28080 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 10:08 UTC12d ago | 2° | – | running | 0 |
| Thu 1 Oct, 22:51 UTC FW27d ago | 2° | halved by day 5 | 14.5 days | 0 |
| Thu 17 Sep, 21:23 UTC41d ago | 2° | held half | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Its recent wipes drew an average peak of 2 players. 13 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 5 it was below half in the wipes that did not hold.
What is the wipe schedule on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
There is no next wipe to predict on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 12 days 15 hours ago.
Player counts
How busy is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base currently has 0 of its 50 slots filled. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.
How does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base rank against other Rust servers?
The top 28% of ranked servers includes Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base, at #6,341 for player hours over the last seven days.
Settings and rules
Which map does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?
The map on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base is procedural, size 4,500 with seed 1969639430, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base's name indicates a gather rate of 2x. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run?
Rust network protocol 2635 and build 168909 is the build Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base online, and how reliable is it?
Online now: Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. The uptime it reports puts the last restart at about 35 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.
Where is Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base located?
Nothing about a region comes from Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 208.115.217.131:28080.
Does Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base run smoothly?
The last 48 hours brought an average of 88 server fps and a floor of 65. Buildings, deployables and the rest of the world came to as much as 128,976 entities. At its peak it held 3,929 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Rust servers with zombies in the name, 2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base mean?
These are the tags Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Kitsune's 2x 10/15 Biweekly. BetterNpcs. Zombies. Raidable base?
Enter client.connect 208.115.217.131:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://discord.com/invite/Vkpn3UJsaW is where its website is.